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Latest An Architect's Adventure updates
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- An Architect's Adventure
Small fix
Fixed a funny unintended solution: https://www.bilibili.com/video/BV1P5411q7AK/ Fixed a level loading bug.
Announcement1 changeFix - An Architect's Adventure
Small fix
Fixed an undo bug relating to the trap tiles Thanks to Aexis and Joseph Mansfield!
Announcement1 changeFix - An Architect's Adventure
Fix
Fixed a unintended solution in Chain Reaction Added a insight level in Kite
Announcement1 changeFix - An Architect's Adventure
Fix
fix level Brace where the insight level is actually unsolvable.
Announcement - An Architect's Adventure
Tiny fix
Fixed a level where I forgot to put the target.
Announcement1 changeFix - An Architect's Adventure
Tiny fix
fix an unintended solution in cunning guard insight level
Announcement - An Architect's Adventure
Tiny Fix
Fix a bug where you cannot rotate view in insight level.
Announcement - An Architect's Adventure
Tiny fix
fixed an unintended solution in level Dangerous cliff
Announcement1 changeFix - An Architect's Adventure
Fix file sync issue
Solved the issue that the savefiles of the demo and the full version are not sync . I have made a remedy. New players will automatically copy the save file to the full version after playing the demo and open the full ve…
Announcement1 changeGameplay - An Architect's Adventure
Tiny fix
fix some unintended solutions
Announcement - An Architect's Adventure
Small update
Just added some gain insight levels.
Announcement1 changeGameplay - An Architect's Adventure
Small fix
Fix trap wall reset bug. Fix movable entry reset bug.
Announcement - An Architect's Adventure
Tiny update
Added some insight levels Reseting will no longer knock you out from insight level .
Announcement1 changeGameplay - An Architect's Adventure
Small update
Fixed some levels Added more insight hint levels Remake the level Roadrock and renamed it to Separated, the key insight of this level is quite the same.
Announcement1 changeFix - An Architect's Adventure
Gainning more insignt, and difficulty hint
Still adding "insignt level" in difficult levels. Add difficulty hint to all levels (stars near the level entrys) Change some level order, to optimize difficulty curve
Announcement1 changeGameplay - An Architect's Adventure
A "Gain Insight" system
Now, insome extremely hard levels, you can gain insight from the menu. This system is heavily inspired by puzzle game Can of Wormholes These levels are: Filling Grapple Extend Round trip Conveyor belt
Announcement

