Full notes
Full An Ankou update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
An Ankou changes
Yet another small patch to fix or improve a few things:
Harvest can now be interrupted again by the Skill (Parry or Dash) or Attack
There is no more recovery period to chain 2 harvests, so you can double tap to perfect complete a harvest and launch the next one. If you play in long press mode, you can re-press immediately after releasing the button to chain the next one.
The option menu is no correctly removed when exiting the pause with ESC or SELECT
Character and Level selection menu will now automatically focus on the select button when you press A on a character or a level, making navigation more comfortable. Those menus are temporary, please excuse their relative awkwardness...
Interaction radii have been improved for Golems making them easier to "harvest" when down.
Source
Changelog.gg summarizes and formats this update. How we read updates.
