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Steam News6 March 20264mo ago

Patch 1.0.2: Bug fixes and beach puzzle tweaks

Over the past week, I had the chance to watch many content creators play the game, which helped me identify a few bugs and areas that needed improvement. I also made some adjustments to the infamous beach puzzle.

Full notes

Full An Abyss of Dreams update

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What changed

2 fixes0 additions2 changes1 removal
  • Balance
  • Fixes
  • Gameplay
changedOver the past week, I had the chance to watch many content creators play the game, which helped me identify a few bugs and areas that needed improvement. I also made some adjustments to the infamous beach puzzle.
fixedFixed a bug where eating the fish in the third dream did not trigger the cinematic.
removedRemoved the auto-save on application quit, as it was causing more issues than it solved.
fixedFixed the water fountain issue where the bucket could be used even if the water had not been turned on.
changedBeach puzzle: reduced the size of the compass on the ground to make it easier to read and revealed the symbol that was previously hidden by the ruins.

An Abyss of Dreams changes

changedOver the past week, I had the chance to watch many content creators play the game, which helped me identify a few bugs and areas that needed improvement. I also made some adjustments to the infamous beach puzzle.
fixedFixed a bug where eating the fish in the third dream did not trigger the cinematic.
removedRemoved the auto-save on application quit, as it was causing more issues than it solved.
fixedFixed the water fountain issue where the bucket could be used even if the water had not been turned on.
changedBeach puzzle: reduced the size of the compass on the ground to make it easier to read and revealed the symbol that was previously hidden by the ruins.

Over the past week, I had the chance to watch many content creators play the game, which helped me identify a few bugs and areas that needed improvement. I also made some adjustments to the infamous beach puzzle.

Fixes

  • Fixed a bug where eating the fish in the third dream did not trigger the cinematic.

  • Removed the auto-save on application quit, as it was causing more issues than it solved.

  • The pause menu and inventory now automatically hide when a narration sequence begins.

  • Locked the outside door at night to prevent players from leaving after the chapel puzzle and unintentionally skipping about 20% of the game.

  • Fixed the water fountain issue where the bucket could be used even if the water had not been turned on.

Tweaks

  • Beach puzzlereduced the size of the compass on the ground to make it easier to read and revealed the symbol that was previously hidden by the ruins.

I’ll continue fixing and refining things as needed, but the puzzles are becoming more and more balanced.

Source

Steam News / 6 March 2026

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