What changed
10 fixes3 additions5 changes2 removals
- Compatibility
- Gameplay
- UI and audio
- Fixes
fixedHeya! What's good folks?We're here to bring you the new patch notes and tell you a little bit about the current status here at the studio. We've finally fixed the demo version of the game for Mac and Linux, which should now be available for download. We are aware that there have been Mac and Linux users reporting issues with playing the game, so any feedback on how the game is running now will be greatly appreciated! It's been a few weeks since the release of the DLC and we hope you have been enjoying it. We had great fun creating it, and it was very interesting to develop it alongside the feedback of some of our backers. Since then, we've started working on a brand new project. We're super excited about it, and we're looking forward to sharing it with you some time in the near future!
addedThe future of Among the SleepThe current focus on AtS is porting it to the Playstation 4 console. The development is coming along nicely, but it's a bit too early to estimate a release date. There's still some challenges to overcome, as there are completely different requirements for a game to be released on PS4 compared to PC, so it's a lot more complicated than just building it. We hope to have this ready as soon as possible, as we're very excited about seeing our game on a console! We're also working on implementing and finishing the support for Oculus DK2. As AtS is on the wave of the first games that is being developed to support the new VR technology, we're bumping into problems that takes a bit longer to solve as there's not many resources of information to look up about it yet. We're loving what we're seeing so far, AtS in VR is an amazingly immersive experience. So hold on to your VR headsets a little longer! Optimization is a big one we're currently working on, which has a direct connection with both the PS4 and DK2.
changedDLCTweaked AI behaviour
addedDLCAdded camera effects & audio to some events
fixedDLCFixed some hiding places that were not as safe as they seemed
fixedDLCFixed some drawers having strange behaviour because of objects stuck inside them
Among the Sleep - Enhanced Edition changes
fixedWe're here to bring you the new patch notes and tell you a little bit about the current status here at the studio. We've finally fixed the demo version of the game for Mac and Linux, which should now be available for download. We are aware that there have been Mac and Linux users reporting issues with playing the game, so any feedback on how the game is running now will be greatly appreciated! It's been a few weeks since the release of the DLC and we hope you have been enjoying it. We had great fun creating it, and it was very interesting to develop it alongside the feedback of some of our backers. Since then, we've started working on a brand new project. We're super excited about it, and we're looking forward to sharing it with you some time in the near future!
addedThe current focus on AtS is porting it to the Playstation 4 console. The development is coming along nicely, but it's a bit too early to estimate a release date. There's still some challenges to overcome, as there are completely different requirements for a game to be released on PS4 compared to PC, so it's a lot more complicated than just building it. We hope to have this ready as soon as possible, as we're very excited about seeing our game on a console! We're also working on implementing and finishing the support for Oculus DK2. As AtS is on the wave of the first games that is being developed to support the new VR technology, we're bumping into problems that takes a bit longer to solve as there's not many resources of information to look up about it yet. We're loving what we're seeing so far, AtS in VR is an amazingly immersive experience. So hold on to your VR headsets a little longer! Optimization is a big one we're currently working on, which has a direct connection with both the PS4 and DK2.
changedTweaked AI behaviour
addedAdded camera effects & audio to some events
fixedFixed some hiding places that were not as safe as they seemed
Heya! What's good folks?
We're here to bring you the new patch notes and tell you a little bit about the current status here at the studio. We've finally fixed the demo version of the game for Mac and Linux, which should now be available for download. We are aware that there have been Mac and Linux users reporting issues with playing the game, so any feedback on how the game is running now will be greatly appreciated! It's been a few weeks since the release of the DLC and we hope you have been enjoying it. We had great fun creating it, and it was very interesting to develop it alongside the feedback of some of our backers. Since then, we've started working on a brand new project. We're super excited about it, and we're looking forward to sharing it with you some time in the near future!
The future of Among the Sleep
The current focus on AtS is porting it to the Playstation 4 console. The development is coming along nicely, but it's a bit too early to estimate a release date. There's still some challenges to overcome, as there are completely different requirements for a game to be released on PS4 compared to PC, so it's a lot more complicated than just building it. We hope to have this ready as soon as possible, as we're very excited about seeing our game on a console! We're also working on implementing and finishing the support for Oculus DK2. As AtS is on the wave of the first games that is being developed to support the new VR technology, we're bumping into problems that takes a bit longer to solve as there's not many resources of information to look up about it yet. We're loving what we're seeing so far, AtS in VR is an amazingly immersive experience. So hold on to your VR headsets a little longer! Optimization is a big one we're currently working on, which has a direct connection with both the PS4 and DK2.
Version 1.3.1 Patch Notes
DLC
Tweaked AI behaviour
Added camera effects & audio to some events
More consistent snow particles
Fixed some hiding places that were not as safe as they seemed
Fixed some drawers having strange behaviour because of objects stuck inside them
Fixed parts of the level being unintentionally visible through certain windows
Fixed some small objects falling through the floor
Improved visuals overall
Updated lightmap
Linux
Localization
General
Fixed some particles that did not disappear when reloading a level
Fixed some cases where objects disappeared when viewed from certain angles
Fixed some objects that clipped into the world
Fixed some vegetation materials not rendering properly on some Mac and Linux configurations
Small changes to menu layout
Removed several unneeded error messages printed to console
Optimized closet and forest level level