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Steam News20 October 20205y ago

Amnesia: Rebirth's bright setting is designed to create a different type of fear, Frictional Games tell us

Steam post image The year is 1937, and you’ve just woken up in a crashed plane in the middle of a desert.

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Full Amnesia: The Dark Descent update

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addedThe year is 1937, and you’ve just woken up in a crashed plane in the middle of a desert. You’re not some sort of Indiana Jones-esque film though, I’m afraid, you’re in a horror game – Amnesia: Rebirth , to be exact. It’s the new survival horror from Frictional Games, the team behind Amnesia: The Dark Descent and Soma , and it’s out today.

Amnesia: The Dark Descent changes

addedThe year is 1937, and you’ve just woken up in a crashed plane in the middle of a desert. You’re not some sort of Indiana Jones-esque film though, I’m afraid, you’re in a horror game – Amnesia: Rebirth , to be exact. It’s the new survival horror from Frictional Games, the team behind Amnesia: The Dark Descent and Soma , and it’s out today.

Steam post image

The year is 1937, and you’ve just woken up in a crashed plane in the middle of a desert. You’re not some sort of Indiana Jones-esque film though, I’m afraid, you’re in a horror game – Amnesia: Rebirth, to be exact. It’s the new survival horror from Frictional Games, the team behind Amnesia: The Dark Descent and Soma, and it’s out today.

How can the horror of a traditionally dark and dingy series hold up under the bright desert sun? I talked with game director Thomas Grip and creative lead Fredrik Olsson to find out. We also discussed monsters and things they’ve learned from their old games, as well as how player choice can make horror that much more horrifying.

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Source

Steam News / 20 October 2020

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