Full notes
Full AMID EVIL VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Store
CHAMPIONS! It has been just over two months since we launched AEVR like a planet into the void. And today we bring you...
With fun new features like...
ENEMY KEBABS:
PLANET GRENADES:
AUTO SWAP WEAPON PICKUP:
AN EASY TO FIND CHEAT MENU:
MORE WOOSHING SOUNDS WHEN YOU SWING WEAPONS (we can't show this in screenshots)
Plus... FIXES!
Protector enemies will now correctly damage the player when they do their ranged projectile attack
Crystal Mace projectiles will now correctly damage Confessor of Dawn enemies instead of phasing right through them
Confessor of Dawn enemies will now correctly attack the player instead of having their A.I breaking whenever they would repeatedly try to attack
Holding down the trigger to fire will no longer cause the Axe to continuously attack
Player will now correctly palm planets whenever they grab a planet out of the Celestial Claw
Level Fog/lighting no longer breaks on certain levels whenever the player saves & loads or goes into certain menus
KILL PLAYER cheat now correctly works in the Cheat Menu
Fixed a navmesh issue in E1M2
oh also: We reimplemented tiny screams for when the player either shoots or throws planet Earth :)
Up next we'll be working on implementing HORDES OF EVIL endless mode as well as more fixes, changes and additions- so keep that feedback coming! https://store.steampowered.com/app/2320910/AMID_EVIL_VR/
https://store.steampowered.com/bundle/31989/AMID_EVIL_VR_BUNDLE/
Source
Changelog.gg summarizes and formats this update. How we read updates.
