Full notes
Full America's Army: Proving Grounds update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Security
- Gameplay
- Server
- UI and audio
- Performance
- Fixes
PSN Version 1.44 and PC Version 338207 are now live! This patch implements several quality of life fixes on both platforms and sees the return of Clan Tags on PC. Read on for the full list of notes.
PSN Ver 1.44 Notes:
Fixes:
Various map bugs/exploits
Using a ladder will no longer cause a player to get stuck
Bandaging no longer causes equip failure
- LeavenworthRemoved invisible wall blocking cell exit
PC Ver 338207 Notes:
Features:
Clan Tags can be set in your americasarmy.com account settings (when set on a platform, the platform saved value will have priority)
Added an option to display a player's Steam ID in spectate
Fixes:
Ladders no longer cause the player to get stuck
Server default value for automatic spotting players set to false
Audio emotes will function in offline mode
Bandaging can no longer cause a player to equip nothing
Fixed a client crash that could occur when changing maps
Blocked weapon drops for a short time after round start, to prevent duplication
Fixed a crash that could occur when joining a server with no player to spectate
Updated some old server logs that could cause a Linux server to crash
Some art packages were updated to force verification
A case where an admin could not logout was fixed
Admin kick/ban interface updated
"\n" is no longer allowed in player names
- LeavenworthRemoved invisible wall blocking cell exit
- Redline & Intercept & Siegeadded blocking volumes to prevent wall clipping
- Siegeadded a metal pillar to block an exploitable window
- Uptownfixed the LOD on the boarded door so it does not disappear at longer range
- Springstreetupdated the LOD on some concrete bricks so they do not disappear at long range
- ReactionFixed audio for upper door switch
- ReactionBullet penetration fixed for machines / pipes / metal walkways
- ReactionFloating map decor updated
- ReactionSome locations with rough edges causing player slowdowns updated
InsurgentCamp: No longer allows dual render scope usage
Source
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