Full notes
Full America's Army: Proving Grounds update
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What changed
- UI and audio
- Gameplay
- Maps
- Server
- Fixes
- Security
America's Army: Proving Grounds changes
We are proud to debut Uptown! After years of dedicated training in our "Downtown" training site, the team is ready to take their learned skills to the real battlefield. Extract the intel and escort the VIP to safety, or relax in the new Sky Bar and go shopping in the open air market. This update also includes face and voice customization for our PC version, as well as enemy weapons in the My Soldier viewer. We fixed many bugs the community has reported and corrected the new PS4 bugs as well. Read on to see the whole list. Features
Enemy weapon support added to MySoldier menu
Added head and voice customization from the MySoldier menu
New Map
Uptown
Extract and VIP
Downtown has been re-imagined and brought to the real world
Bug Fixes
Servers listed on steam now keep a separate tally of players and spectators. This allows the server browser to more accurately reflect the state of a server when deciding whether or not to allow the player to attempt to connect.
Fixed a case in the setting menu where the gamma button was off position a few pixels
Fixed a case where the weapon reload state on the server could exit early. This fixes a bug where you could end up with 1 round in and no magazine.
Fix for attempting to join a full server when manually entering IP
Error message is now displayed when attempting to connect to a password protected server with an incorrect password
The Editor progress bar now functions properly again
Fixed challenge progress bars not updating properly
adminlogout command now properly persists
Fix for player desync related to prone
Fix for being able to stay sighted up when exiting prone
Shotgun now properly interrupts reloads immediately to fire
Fix for being able to use ladders while prone
Fixed admin menus
Fixed an exploit where non admins could use an admin kick
Added new notifications for errors related to joining a server
Players are no longer given more than one spotting scope
Spectating a player being taken down now properly sends you to the next live camera
Fix for an issue where the front iron sights can get out of place
Fixed an issue in weapon recoil causing a pop in location at the end of the applied recoil.
Map Fixes
Fix for grenades and flashes having no effect in cabinet area on Hydra
Fix for steel beam penetration on Hydra
Fix for penetration values on fountain on Hydra
Changed the plastic physmat in the Hydra server room to have more accurate footstep sounds.
Added blocking volumes to the arcade cabinet in Hydra to block grenades from passing through
Fixed minor collision issue on Hospital
Fixed a minor Breach issue allowing a pallet to be used nefariously
Fixed Hydra bulletproof glass, making it actually bulletproof
Fixed visual bug on Intercept
Fixed reverb issue on Insurgent Camp
Fix for cabinet penetration issue on Hydra at OBJ site
Fix for bad collision in library on Watchdog
Fix for visual bug on initial camera view on Breach
Fix for being able to see through the floor on Insurgent Camp
Fix for map escape exploit at attack spawn on Homestead
Fixed a culling issue in Red Line
Fixed a culling issue on Watchdog at Y OBJ
Source
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