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Steam News5 May 201610y ago

Game Update Notes (5 May 2016)

We have a huge content update today! All three winners of the Great Outdoors contest are now on the Official servers and in the standard map rotation.

Full notes

Full America's Army: Proving Grounds update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes1 addition12 changes4 removals
  • Server
  • Maps
  • Gameplay
  • UI and audio
  • Fixes
changedWe have a huge content update today! All three winners of the Great Outdoors contest are now on the Official servers and in the standard map rotation. Great Outdoor UMM Contest Winners
changedThe three contest winning maps are now live! These are all 12v12 outdoor themed maps
changedLogin Moved
changedLogging in to the game and account creation will now happen in the game and not the launcher
changedMap Fixes
changedAdjusted the fog density on Bridge to be consistent for both sides

America's Army: Proving Grounds changes

changedWe have a huge content update today! All three winners of the Great Outdoors contest are now on the Official servers and in the standard map rotation. Great Outdoor UMM Contest Winners
changedThe three contest winning maps are now live! These are all 12v12 outdoor themed maps
changedLogin Moved
changedLogging in to the game and account creation will now happen in the game and not the launcher
changedMap Fixes

We have a huge content update today! All three winners of the Great Outdoors contest are now on the Official servers and in the standard map rotation. Great Outdoor UMM Contest Winners

  • The three contest winning maps are now live! These are all 12v12 outdoor themed maps

  • Stone Ruins by RedBaron54 is a foggy fight through some ancient ruins

  • Cabin Fever by =groundhog= offers a great hilly indoor and outdoor battle across a frozen landscape

  • Rocky Road by Keebler750 puts you in a tug-of-war style battle in a rocky landscape

Login Moved

  • Logging in to the game and account creation will now happen in the game and not the launcher

  • Launching to the Editor will bring up the launcher and all it's associated functions

Map Fixes

  • Adjusted the fog density on Bridge to be consistent for both sides

  • Fixed a spot on Bridge where players could stand on a tiny collision lip

  • Closed a crack on Bridge where players could fire on the extraction point from one of the towers

  • Out of bounds area on Homestead tweaked slightly

  • Wooden ceiling beams near the Homestead forge no longer intersect with soldier's heads

  • Players may no longer jump on several light poles in Slums

  • Blocking an area on Slums where players could leave the intended play space

  • Blocked a spot on Siege where players could leave the intended play space

  • Closed an area on Coldfront where players could, yes, leave the intended play space

UI/HUD

  • Overload author plaque added to the map

  • Fixed an issue where map images in the Training menu could vanish

  • "Rank Up" animation now displayed correctly on the AAR

  • Activity feed spacing tweaked

  • Deploy menu now appears by default when the game is in warmup mode

  • Fix for the round start timer appearing incorrectly after opening the server browser from within a game

  • Size of confirmation dialogs increased

Mission Editor

  • Mission Editor Help function works once again

  • Fix for shoot house templates in the mission editor causing a crash

Miscellaneous Bug Fixes

  • Fix for issue where removing a map from the workshop could cause a server with that map to experience problems

  • Pacifist and Clean Sweep achievements are no longer awarded when the opposing team leaves

  • Fix for scoreboard becoming stuck during a demorec playback

  • Fixed a bug where VOIP was being re-enabled at the start of each match even when disabled in the settings

  • Players may no longer pick up a second pistol, should one somehow be in the world to be picked up

  • Fix for the occasional distorted soldier in the end of round cam

  • Client and server logs cleaned up a bit

  • Matches ending due to not enough players will no longer trigger a map change

  • Prone performance improved significantly on the server side

  • Fix for movement stuttering during posture changes and at the end of sliding when playing online

Source

Steam News / 5 May 2016

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