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Latest Ambrosia Sky: Act One updates
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- Ambrosia Sky: Act One
Community Update #2 / November 2025
Welcome to the second community update of our very upcoming game, Ambrosia Sky: Act One! As we head into the final 24 hours before launch, we thought, why not raise money for our local children's hospital at the same ti…
Event4 changesServer - Ambrosia Sky: Act One
Next Fest Demo Update & Steam Deck Info
Steam post image Hello Scarabs! Thank you to everyone who has played the demo for Ambrosia Sky since its launch in June! We are grateful to everyone who played it, posted about it, told their friends to download it, and…
Patch notes9 changesGameplayUI/audio - Ambrosia Sky: Act One
Commmunity Update #1 / October 2025
Community Update #1 / October 2025 Welcome to the very first community update for our upcoming title, Ambrosia Sky. These updates will be semi-regular and will highlight streams, videos, press coverage, and other minor…
Store5 changesGameplayServer - Ambrosia Sky: Act One
A Clustered Cast of Characters
Kaitlin Tremblay is the narrative director at Soft Rains. As a writer and narrative designer, they’ve worked on games such as Grindstone (CAPY Game), Watch Dogs Legion (Ubisoft), A Mortician’s Tale, and others. They are…
Event7 changesStoreUI/audio - Ambrosia Sky: Act One
Developing Dalia, our protagonist
Kaitlin Tremblay is the narrative director at Soft Rains. As a writer and narrative designer, they’ve worked on games such as Grindstone (CAPY Game), Watch Dogs Legion (Ubisoft), A Mortician’s Tale, and others. They are…
Patch notes5 changesGameplayMaps - Ambrosia Sky: Act One
Symphony for the Dead
In this week’s devlog, we speak to Greg Harrison and Michelle Hwu, the composer and audio director for Ambrosia Sky, respectively. They share insights into using sound & music as worldbuilding, discuss the instruments a…
Event22 changesFixUI/audio - Ambrosia Sky: Act One
Stylizing a Sci-Fi Frontier
Adam Volker has worked in games and animation for 13 years. He worked briefly in AAA games at BioWare and Midway as a concept artist. Then, art directed the short film The Fantastic Flying Books of Mr Morris Lessmore, w…
Event10 changesUI/audioPerformance - Ambrosia Sky: Act One
A Sci-Fi Clean 'Em Up
At Soft Rains, world-building is at the heart of our creative process. This isn’t just about how we write; it unifies everything we do, from art direction to audio to game design. And if worldbuilding is the centre of o…
Event11 changesUI/audioGameplay






