In this update1
Full notes
Full Ambrosia Sky: Act One update
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What changed
- UI and audio
- Balance
- Gameplay
Ambrosia Sky: Act One changes
Steam post image Hello Scarabs!
Just a wee update for you folks today - our latest patch has landed! This patch contains a variety of fixes and adjustments for Act One, including many reported to us by our wonderful community. <3
If you have your own feedback or bugs you wish to report for future patches, visit our Feature Upvote board here. Here's what you can expect in the latest update:
🪐 = Community requested or reported
A variety of UI updates across the game 🪐
- Progression tuning - prices for upgrades are now more expensive 🪐 (Dev noteThis is a balance adjustment as we saw a common complaint that upgrade progression happened too quickly. If you've already acquired upgrades, you won't lose them, but new players will see a better staggered progression to upgrades.)
More graphic resolution in windowed mode
Audio polish
Various audio and music bug fixes
Fruit sample canister can only be collected once, none will respawn upon revisitation
Simplified mission exit options 🪐
Fixed Asteroid collision
Thank you to our players for helping us make the game better, and we hope everyone has a great end to 2025. We'll be back with one last community update later this week before we take off for some rest. ✨ See you in the stars,
Colin
COMMUNITY MANAGER
Source
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