Full notes
Full Amborettio update
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What changed
- Gameplay
- Balance
- Maps
Amborettio changes
Hi folks,
I've just put out an update for the game. Here is a list of what has changed:
Player damage now matches the default amount of damage that turrets do, and scales identically when using Weapon Upgrade Parts.
Fixed a visual bug related to map borders caused by previous brightness update.
Allocating S.E.L.F. points to Strength or picking up Strength tabs will now grant +15 Max WT per point, compared to the previous amount of +5. This should prevent near-constant over-encumbrance in the late-game.
Reduced the overall time it takes for a turret upgrade to finish. Instead of this taking 11 seconds, it now takes 5.5. This should allow for faster and more efficient progression with turrets.
-Wanech
Source
Changelog.gg summarizes and formats this update. How we read updates.
