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Steam News7 February 20224y ago

Launching Figurine Scene Simulator Soon, Ambient Channels Update Following

Hello all, You may have noticed the lack of updates for Ambient Channels for some time.

Full notes

Full Ambient Channels update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello all,

What changed

0 fixes4 additions2 changes0 removals
  • Gameplay
  • Performance
  • Workshop
addedWe sincerely apologize for the delay, we hit several barriers to our platform and addressing them became a much longer project than anticipated. We're a very small team without the ability to add additional resources quite yet, so we've just had to push through and try to get everything on track asap.
changedImprove general graphic/rendering quality
addedAdd characters to populate the episodes that range across many genres
addedTo address them, after the last release of Ambient Channels, we started to rev the platform pretty hard and then during development, ended up spawning a separate game to handle the characters. In our new game, Figurine Scene Simulator , you'll be able to download hundreds of free figurines and then build character portfolios which you can import into Ambient Channels. From a new in-episode editor, you'll be able to set the characters to way point paths playing back animations which can playback during fly throughs or the hidden object games.
addedIn terms of schedule, after we release Figurine Scene Simulator during February/March, we will finish the Ambient Channels release using the new modular DLC install features we built for FSS which will allow us to package additional Ambient Channel episodes on a regular on-going basis. We are currently planning to drop the next release March/April, which will include the new platform and at least 6 new episodes.
changedOnce we get there, we'll be able to start dropping episodes on a regular basis while we start the next phase of our roadmap features to improve the game experience as well as offering editing tools for customizing episodes and sharing your own editions (with FSS character packs) through the workshop.

Ambient Channels changes

addedWe sincerely apologize for the delay, we hit several barriers to our platform and addressing them became a much longer project than anticipated. We're a very small team without the ability to add additional resources quite yet, so we've just had to push through and try to get everything on track asap.
changedImprove general graphic/rendering quality
addedAdd characters to populate the episodes that range across many genres
addedTo address them, after the last release of Ambient Channels, we started to rev the platform pretty hard and then during development, ended up spawning a separate game to handle the characters. In our new game, Figurine Scene Simulator , you'll be able to download hundreds of free figurines and then build character portfolios which you can import into Ambient Channels. From a new in-episode editor, you'll be able to set the characters to way point paths playing back animations which can playback during fly throughs or the hidden object games.
addedIn terms of schedule, after we release Figurine Scene Simulator during February/March, we will finish the Ambient Channels release using the new modular DLC install features we built for FSS which will allow us to package additional Ambient Channel episodes on a regular on-going basis. We are currently planning to drop the next release March/April, which will include the new platform and at least 6 new episodes.

You may have noticed the lack of updates for Ambient Channels for some time. ːsteamthumbsdownː

We sincerely apologize for the delay, we hit several barriers to our platform and addressing them became a much longer project than anticipated. We're a very small team without the ability to add additional resources quite yet, so we've just had to push through and try to get everything on track asap.

A brief outline the barriers that we needed to overcome:

  • Decrease the game download size and allow episodes to be individually chosen

  • Improve general graphic/rendering quality

  • Decrease initial load time

  • Add characters to populate the episodes that range across many genres

To address them, after the last release of Ambient Channels, we started to rev the platform pretty hard and then during development, ended up spawning a separate game to handle the characters. In our new game, Figurine Scene Simulator, you'll be able to download hundreds of free figurines and then build character portfolios which you can import into Ambient Channels. From a new in-episode editor, you'll be able to set the characters to way point paths playing back animations which can playback during fly throughs or the hidden object games.

(The FSS roadmap also includes additional features that will give more life to your characters - including Pets, in Ambient Channels.)

In terms of schedule, after we release Figurine Scene Simulator during February/March, we will finish the Ambient Channels release using the new modular DLC install features we built for FSS which will allow us to package additional Ambient Channel episodes on a regular on-going basis. We are currently planning to drop the next release March/April, which will include the new platform and at least 6 new episodes.

Once we get there, we'll be able to start dropping episodes on a regular basis while we start the next phase of our roadmap features to improve the game experience as well as offering editing tools for customizing episodes and sharing your own editions (with FSS character packs) through the workshop.

Thanks for your patience, there will probably be some "dust" trying to hack through all these releases, but we're committed to getting our vision for our games in production and expect that we're going to slay your expectations, at least, at some point... ːsteamthumbsupː

Rez you later, Arcade Player 1999

Source

Steam News / 7 February 2022

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