In this update7
Full notes
Full Amber Isle update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Folks!
What changed
- Gameplay
- UI and audio
- Store
- Events
- Balance
- Performance
Amber Isle changes
Today, we've released our second patch for Amber Isle, which focuses on fixing community-reported bugs and includes additions to Amber Isle based on your feedback!
We want to thank you all for your patience while we investigated your bug reports! The positivity you've shown us since Amber Isle launched earlier in the month has been genuinely appreciated! 🧡
Before we jump into the patch notes, we wanted to let the community know about the frightening elements of our update... MUHUHAHA!!! 🎃🦇
Paleofolk of all shapes and sizes should be afraid... as our Halloween update adds new assets including Pumpkins, Haybale chair, Witch scarecrow, wheelchairs and more, along with new added borders for Halloween photo mode! 👻
Update 2 - Patch Notes
Additions
Halloween Update
Added in borders for Halloween photo mode
Added Halloween assets:
Pumpkins
Haybale chair
Witch scarecrow
Various themed clothing colorways
And more...
Character Customisation
Added colour swatch to Character Customisation UI
Added save preset functionality to Character Customisation
UI
Added Haggle and Pawn indicators to Shop counter UI
Added size icon to items in Crafting UI
Added descriptives display in Goals/Rewards unlock new recipe UI
Added UI icon to indicate which items are treasures
Added tab controls to Shop/Island Customisation UI
Item previews now rotate slightly
World
Added selling resources at Quick Sale Box
Added cotton and crystal permanodes
Other
Added version number to the Main Menu
Added memory limit warnings
Added wheelchair decor
Updated credits
Tweaks/Improvements
Added an additional moss node to permanode
Added notification icon to Goals button in Journal
Adjusted position of debris node in Snowdance Drifts
Adjusted position of Mt. Morrisong Gate Unlock UI
Adjusted positioning of Paleofolk quest indicators
Adjusted the grid space that certain items would occupy
Blocked Pause Menu in shop overlay mode
Changed hatchday month to actual month name in the Paleofolk List UI
Changed Shop desert floor footstep sound from ‘Snow’ to ‘Tiles’
Disabled camera velocity tracking to reduce motion sickness
Improved balancing for Paleofolk patience
Improved balancing for some item prices and crafting requirements
Improved brightness slider in Character Customisation UI
Improved camera in the chasm between Starfall Meadow & Woodbury Forest
Improved flow of Haggle onboarding
Improved flow of Goals/Rewards onboarding
Improved grid appearance in Shop/Island Customisation
Improved hanging out so Paleofolk will now fast travel with the player
Improved interaction points on doors
Improved layout of the Order Fulfilment UI
Improved layout of the Paleofolk list UI
Improved Paleofolk AI routines
Improved Shop balancing (Cleanliness, patience, walk speed, etc)
Improved Shop Stock Mode UX
Improved Shop warning system
Improved some Paleofolk shaders
Increased camera tilt speed
Increased cleanable distance (1 -> 2.5)
Increased Shop storage (160 slots -> 512 slots)
Increased the chance of snow in Spring
Made Paleofolk less likely to always be at their stalls
Nerfed hangout friendship rewards with daily tiredness
Nerfed max item mastery multiplier (2.6x -> 2.0x)
Nerfed quick sale box (30% item value -> 10% item value)
Optimised how Paleofolk render offscreen for performance improvements
Refined Chico’s radio alerts
Removed duplicates from the decor list
Removed gaps at the bottom of the Shop/Island Customisation UI
Removed unused assets on the Journal Goals page
Stopped special characters being added to user input
Tweaked ‘Wild in the Aisles’ needing 2 inspiration unlocks (down to 1)
Tweaked navigation in the world and on small houses
Tweaked scale on drums, rugs, large vanity, and medium display placement points to reduce clipping
Tweaked some world décor and Paleofolk houses/gardens
Tweaked various audio
Tweaked various item textures
Tweaked various items' positions/scales to display better on display units or in item previews
Tweaked various visuals in Region Rating UI
Updated 2D art for some Paleofolk
Updated Crafting UI appearance to match the rest of the game
Updated descriptives for statues
Updated door camera blockers
Updated Main Menu scene
Updated Map UI icon functionality
Updated Mt. Morrisong archway
Updated player bedroom (the "TV" is now more clearly a mirror)
Updated miscellaneous UI art
Fixes
Fixed a potential soft-lock after cancelling the confirmation prompt in the Settings menu
Fixed a potential soft-lock after interacting with Malik or Ezra in the shop
Fixed a potential soft-lock after quitting during 'Looks Like a Pawn'
Fixed a potential soft-lock after quitting during ‘O Captain! My Captain!’
Fixed a potential soft-lock caused by missing dialogue for Bosco
Fixed a potential soft-lock during 'Wild in the Isles' as a result of not having enough resources (the player is now given six wood, stone, and plant resources beforehand)
Fixed a potential soft-lock in the bedroom during ‘Where is Adi?’
Fixed an issue where ‘Wild in the Aisles’ would continue tracking after it should be completed
Fixed an issue where ‘Can You Hack It?’ would not progress after reading the mail
Fixed an issue where beginning ‘One Big Pile of Dirt’ would replace your master shovel with a good shovel, including a retroactive fix
Fixed an issue where Fawn's second quest could trigger before Fawn's first quest was completed
Fixed an issue with incorrect locks ‘Wild in the Aisles’
Fixed an issue where Coral would not appear during 'Cracking Rocks'
Fixed an issue where 'Harvest Hamper' was marked as a craftable item
Fixed an issue where 'Juicy Jam Jar' was not craftable or sellable
Fixed an issue where a selected item would not appear during the first usage
Fixed an issue where a wall was missing in the Museum
Fixed an issue where Amber UI would not pulse for negative Amber changes
Fixed an issue where Amber would not clear on displays
Fixed an issue where an error on the inventory would cause problems with discarding items
Fixed an issue where area transitions could break if leaving Starfall Meadow too soon
Fixed an issue where audio settings would not apply in the splash screen
Fixed an issue where Basil and Chico would not appear on the Island
Fixed an issue where Basil's stall could not be interacted with
Fixed an issue where Bismuth was not treated as a treasure
Fixed an issue where certain ambience items wouldn't unlock
Fixed an issue where the Character Customisation colour selection would not apply correctly when hitting enter
Fixed an issue where Paleofolk could treadmill at the shop counter
Fixed an issue where Paleofolk sometimes don't sit when intended
Fixed an issue where Coral's haggle line didn't make sense
Fixed an issue where debug text would appear in the night shop popup
Fixed an issue where Shop display units could be placed repeatedly without having sufficient Amber
Fixed an issue where Echo could not reach you from her performance stage
Fixed an issue where emerald would not appear in the Museum
Fixed an issue where Evander's stall was not enabled
Fixed an issue where filtering favourites would not work
Fixed an issue where Gale would stand in the way during the "Bang Bang" quest
Fixed an issue where hangouts would no longer grant friendship after speaking to another Paleofolk
Fixed an issue where interaction tips wouldn't get added to the tip jar correctly
Fixed an issue where island/shop customisation filter buttons were missing a selection highlight
Fixed an issue where item pricing could be changed beyond intended limits with controller
Fixed an issue where items wouldn’t display on the counter after an incorrect recommendation
Fixed an issue where keybindings appeared incorrectly on different keyboard layouts
Fixed an issue where more ambient items could be placed than intended
Fixed an issue where new item notification elements could appear after switching pages too quickly
Fixed an issue where Paleofolk could order an ambience item in a custom order
Fixed an issue where Paleofolk quest indicators wouldn't trigger
Fixed an issue where Paleofolk would unintentionally spawn in the meeting room
Fixed an issue where photo mode would sometimes not accept input
Fixed an issue where pockets size would not visually increase after expansion
Fixed an issue where quests would trigger event logic if they weren't running
Fixed an issue where repair goals would repeat upon loading a save file
Fixed an issue where save files with all recipes unlocked could not unlock the achievement after the 1.0.1 patch
Fixed an issue where shop interactions could sometimes end improperly, causing a blocker
Fixed an issue where shop ranking would sometimes show negative values for ranking up
Fixed an issue where sitting interactions in the meeting room were out of place
Fixed an issue where some Paleofolk would not appear on load
Fixed an issue where some dialogue would not always trigger correctly
Fixed an issue where some items could be placed repeatedly in Island Customisation without having sufficient Amber
Fixed an issue where some Paleofolk could be invited repeatedly
Fixed an issue where sometimes items could not be placed in Stock Mode on controller
Fixed an issue where stall repairs counted for all regions instead of the region they are in
Fixed an issue where Steam Achievements would not unlock
Fixed an issue where stripes were missing on player Theropod head 2
Fixed an issue where subquest UI would not update for "Impress the Mayor" Amber amount
Fixed an issue where the 'Band Banner' would render incorrectly from the back
Fixed an issue where the 'Black Friday' achievement would only unlock if the night segment had profits of less than zero
Fixed an issue where the 'Fossilised Fryer' wouldn't appear after unlocking in the Goals UI
Fixed an issue where the 'Pterrible Friend' achievement wouldn't unlock
Fixed an issue where the 'Very Important Paleofolks' achievement would not unlock after watching the credits
Fixed an issue where the completion meter in the Achievement UI did not correctly calculate the completion percentage
Fixed an issue where the clothing element in the Character Customisation UI would display incorrectly on subsequent opens
Fixed an issue where the continue button would not work after returning to the Main Menu
Fixed an issue where the daily recap resource count would display incorrectly when more than 99 resources of a type were collected
Fixed an issue where the Friendship Meter displayed incorrectly upon increasing friendship for the first time
Fixed an issue where the Paleofolk List quest chain would not appear correctly, especially for Nellie
Fixed an issue where the path guide to the Woodbury Forest landmark would not appear correctly
Fixed an issue where the quest tracker would appear incorrectly between areas
Fixed an issue where the quest tracker would appear in Photo Mode
Fixed an issue where the Shop Segment End UI could sometimes not display all customers
Fixed an issue where time of day icons would not appear in the Paleofolk list
Fixed an issue where trends would result in incorrect values when a Paleofolk attempted to Haggle after a Recommendation
Fixed an issue with an incorrect description on 'Flower in Bloom' reward
Fixed an issue with an unobtainable achievement where Plant Fossil could not spawn
Fixed an issue with clothing masks on various Paleofolk
Fixed an issue with handling soft resets of the game
Fixed an issue with incorrect toggle details/view controls appearing during Island Customisation on controller
Fixed an issue with inspiration tree ambient rewards for Gardener, Artistan, and Carpenter
Fixed an issue with multipliers applying incorrectly during Shop Interactions
Fixed an issue with slider navigation in the Settings menu
Fixed an issue with small descriptor text on the crafting menu
Fixed an issue with starting the new game quest after exiting too early
Fixed an issue with subtask info for Axel's quests
Fixed an issue with the flow of Russel's stall
Fixed an issue with the game running in the background
Fixed various issues with camera collision and occlusion
Fixed various issues with controls rebinding
Fixed various issues with dialogue syntax, spelling, punctuation, and grammar
Fixed various issues with navigation
Fixed various issues with Paleofolk eyes
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🟣 Player Support
Ran into an issue with Amber Isle? Reach out to our dedicated support team here!
See you soon folks!👋
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Source
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