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Steam News21 June 202612d ago

Development Update: Unity Testing, WIP Art and August Demo

It has been a month since our last update and, as promised, we are back to share what we have been working on and what comes next for AmaTisMo.

In this update4

Full notes

Full AmaTisMo update

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What changed

0 fixes4 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Compatibility
addedUnity testing has begunWe have started testing the new version of the game built in Unity. At the same time, we are continuing to develop the story for the upcoming chapters and working on the game's art. The images we are sharing today are still works in progress: details are still missing, and they may change before the final game. Steam post image On the way to the university: a panoramic grayscale draft of a residential street drawn with a strongly exaggerated perspective. A modern house behind a high wall stands in the centre, with other homes, pavements, tall poles and smaller street lamps receding into the distance. No people or vehicles are present. Steam post image Amatista's classroom: a grayscale draft viewed from one corner. Three desks and chairs occupy the room, with open books on two desks. Long curtains cover the windows on the right, while drawings of a winged figure and a person with cat ears hang on the left wall. Steam post image The kitchen in Amatista's home: a panoramic colour draft with a grey dining table and three brown chairs in front of an L-shaped counter, sink, cabinets and extractor hood. A white refrigerator stands against the pink walls; flat colours and unfinished surfaces show that the environment is still in progress.
changedDemo coming in the first half of AugustWe can also announce that we will release the demo during the first half of August 2026 . We will share the exact date and more details as its release gets closer. The demo will be available in these languages:
addedDemo coming in the first half of AugustOur other planned languages will be available in the final version of the game. If development allows, we may also add some of them to the demo at a later date.
addedPlatforms and release windowWe can now confirm that our goal is to release AmaTisMo simultaneously on Windows, Linux, Android, macOS and iOS . We are still working towards the first quarter of 2027 , although, as we explained in our previous update, this remains a target window rather than an unchangeable promise.
addedWe are still looking for volunteer testers and voicesWe are still looking for people who would like to test the game on a volunteer basis and help us find bugs, improve the experience and check its accessibility. You can apply through the Join Us section of our website . We are also looking for volunteer voice actors for English and Spanish . No theatre, acting or voice-over experience is required: the only requirement is fluency in the language in which you would like to participate. This is an entirely voluntary and open collaboration. Thank you for joining us for another month. We will keep sharing the process honestly as each environment, chapter and system takes shape.

AmaTisMo changes

addedWe have started testing the new version of the game built in Unity. At the same time, we are continuing to develop the story for the upcoming chapters and working on the game's art. The images we are sharing today are still works in progress: details are still missing, and they may change before the final game. Steam post image On the way to the university: a panoramic grayscale draft of a residential street drawn with a strongly exaggerated perspective. A modern house behind a high wall stands in the centre, with other homes, pavements, tall poles and smaller street lamps receding into the distance. No people or vehicles are present. Steam post image Amatista's classroom: a grayscale draft viewed from one corner. Three desks and chairs occupy the room, with open books on two desks. Long curtains cover the windows on the right, while drawings of a winged figure and a person with cat ears hang on the left wall. Steam post image The kitchen in Amatista's home: a panoramic colour draft with a grey dining table and three brown chairs in front of an L-shaped counter, sink, cabinets and extractor hood. A white refrigerator stands against the pink walls; flat colours and unfinished surfaces show that the environment is still in progress.
changedWe can also announce that we will release the demo during the first half of August 2026 . We will share the exact date and more details as its release gets closer. The demo will be available in these languages:
addedOur other planned languages will be available in the final version of the game. If development allows, we may also add some of them to the demo at a later date.
addedWe can now confirm that our goal is to release AmaTisMo simultaneously on Windows, Linux, Android, macOS and iOS . We are still working towards the first quarter of 2027 , although, as we explained in our previous update, this remains a target window rather than an unchangeable promise.
addedWe are still looking for people who would like to test the game on a volunteer basis and help us find bugs, improve the experience and check its accessibility. You can apply through the Join Us section of our website . We are also looking for volunteer voice actors for English and Spanish . No theatre, acting or voice-over experience is required: the only requirement is fluency in the language in which you would like to participate. This is an entirely voluntary and open collaboration. Thank you for joining us for another month. We will keep sharing the process honestly as each environment, chapter and system takes shape.

It has been a month since our last update and, as promised, we are back to share what we have been working on and what comes next for AmaTisMo.

Unity testing has begun

We have started testing the new version of the game built in Unity. At the same time, we are continuing to develop the story for the upcoming chapters and working on the game's art. The images we are sharing today are still works in progress: details are still missing, and they may change before the final game. Steam post image On the way to the university: a panoramic grayscale draft of a residential street drawn with a strongly exaggerated perspective. A modern house behind a high wall stands in the centre, with other homes, pavements, tall poles and smaller street lamps receding into the distance. No people or vehicles are present. Steam post image Amatista's classroom: a grayscale draft viewed from one corner. Three desks and chairs occupy the room, with open books on two desks. Long curtains cover the windows on the right, while drawings of a winged figure and a person with cat ears hang on the left wall. Steam post image The kitchen in Amatista's home: a panoramic colour draft with a grey dining table and three brown chairs in front of an L-shaped counter, sink, cabinets and extractor hood. A white refrigerator stands against the pink walls; flat colours and unfinished surfaces show that the environment is still in progress.

Demo coming in the first half of August

We can also announce that we will release the demo during the first half of August 2026. We will share the exact date and more details as its release gets closer. The demo will be available in these languages:

  • French

  • Spanish for Spain and Latin American Spanish

  • English

  • European Portuguese

  • German

Our other planned languages will be available in the final version of the game. If development allows, we may also add some of them to the demo at a later date.

Platforms and release window

We can now confirm that our goal is to release AmaTisMo simultaneously on Windows, Linux, Android, macOS and iOS. We are still working towards the first quarter of 2027, although, as we explained in our previous update, this remains a target window rather than an unchangeable promise.

We are still looking for volunteer testers and voices

We are still looking for people who would like to test the game on a volunteer basis and help us find bugs, improve the experience and check its accessibility. You can apply through the Join Us section of our website. We are also looking for volunteer voice actors for English and Spanish. No theatre, acting or voice-over experience is required: the only requirement is fluency in the language in which you would like to participate. This is an entirely voluntary and open collaboration. Thank you for joining us for another month. We will keep sharing the process honestly as each environment, chapter and system takes shape.

Source

Steam News / 21 June 2026

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