In this update2
Full notes
Full Amata update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey all! Come hang out on discord <33
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
Amata changes
Exciting new patch today with lots of new features and upgrades! To celebrate there is a 20% discount from Oct 29th to Nov 4th <33.
Localization
New languages are available for German and Brazilian players!
The game should detect your language on first launch but if not you can select your language at Pause menu > Settings > Game > select your language using the Language drop down.
Thank you so much to the immaculate minds of JoelSTranslator (PT-Br) and Lequitside (DE) for the amazing work!
New sprite!
One of the late game enemies, Hak, has been completely redesigned and expanded on thanks to the amazing talent of the legendary artist Salt & Pixel.
Old
New
Upgraded animations
A much less prodigious artist (myself) has updated and (mostly) de-janked a few more animations for Charlet as well:
Cheating?!?
I built a drop down console for entering cheat codes! There are only two cheats as of now but I may add some more in the future for fun <33. You'll have to figure them out on your own! The terminal can be accessed by pressing ctrl+`.
Patch notes
Added Portuguese (Brazil) translations
Added German translations
Added cheat menu (summon with ctrl+`)
Updated Hak with new animations
Updated Damnation, Cane ov Muna, Cane ov Loden and Cane ov Elding animations
Added slow fall animation
Fixed delinquent trajectory indicators
Expanded long jump tutorial
New font
Bosses will no longer pause their stamina recharge when struck while recovering from stuns
Fixed items still being visible in menu on new files
Fixed default item slots
Fixed attack animations locking while against walls or stunned
Source
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