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Steam News31 March 20233y ago

Am Madness V3 released!

Big changes to V3 Added 2 new achievements - Zero Bugs / visit secrets room Removed CRT filter Removed walls from levels Changed "shoes" level "Item Collect" locations Changed glitch level "Item collect" locations Chang

Full notes

Full Am Madness update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedAdded 2 new achievements - Zero Bugs / visit secrets room Removed CRT filter Removed walls from levels Changed "shoes" level "Item Collect" locations Changed glitch level "Item collect" locations Changed "Kipper" level "Item collect" & "Club" Locations Changed all level colours Added secret "Zero Bugs" Achievement and levels x 2 (including "test level2" ("its a feature, obviously") & "Looking back - video level" Enhanced background brightness Removed all enemies from bottom layer of levels (all that can kill the player if they dont move) Secret room text changed - all visible and dont fade Added secret room underline text clues Changed "bounceSFX" to be less comical Added button prompt to temp shield, in game, when it can be used Changed visibilty level of sprites in the "glitch" night level variation Added clue to level skip in "glitch" level Both Club levels now ALWAYS glow, flashing backgrounds removed The Madness added to "Club LCL Night" Ma Sadness Scene - Instant text reveal button added (No longer exits screen when skipped) Added Omega Particles to menu screens / Opening Scene / Omega collection Level (Simon?) / Clubs Rearrangged opening/closing bedroom levels Added some dirt to levels Further redesign of platforms and updates to graphics Moved "Bedroom Evil Laugh" and "Player Jumps SFXs" to global audio Added a blocker to the HUD so no background shows beneath bottom platforms on level screens Added a small reverb globally to all SFX Added Dynamic Pitch shifts to music - based on player lives (Only applies to main theme music) Death Screen updated to include "No Omega" & Blood Control type detection added - changes control prompts depending on detected input Copyright notices added Photosensitivity warning added Title Screen and Title Screen ALT edited to include Omega and Non Omega Symbol

Am Madness changes

addedAdded 2 new achievements - Zero Bugs / visit secrets room Removed CRT filter Removed walls from levels Changed "shoes" level "Item Collect" locations Changed glitch level "Item collect" locations Changed "Kipper" level "Item collect" & "Club" Locations Changed all level colours Added secret "Zero Bugs" Achievement and levels x 2 (including "test level2" ("its a feature, obviously") & "Looking back - video level" Enhanced background brightness Removed all enemies from bottom layer of levels (all that can kill the player if they dont move) Secret room text changed - all visible and dont fade Added secret room underline text clues Changed "bounceSFX" to be less comical Added button prompt to temp shield, in game, when it can be used Changed visibilty level of sprites in the "glitch" night level variation Added clue to level skip in "glitch" level Both Club levels now ALWAYS glow, flashing backgrounds removed The Madness added to "Club LCL Night" Ma Sadness Scene - Instant text reveal button added (No longer exits screen when skipped) Added Omega Particles to menu screens / Opening Scene / Omega collection Level (Simon?) / Clubs Rearrangged opening/closing bedroom levels Added some dirt to levels Further redesign of platforms and updates to graphics Moved "Bedroom Evil Laugh" and "Player Jumps SFXs" to global audio Added a blocker to the HUD so no background shows beneath bottom platforms on level screens Added a small reverb globally to all SFX Added Dynamic Pitch shifts to music - based on player lives (Only applies to main theme music) Death Screen updated to include "No Omega" & Blood Control type detection added - changes control prompts depending on detected input Copyright notices added Photosensitivity warning added Title Screen and Title Screen ALT edited to include Omega and Non Omega Symbol

Big changes to V3

Added 2 new achievements - Zero Bugs / visit secrets room Removed CRT filter Removed walls from levels Changed "shoes" level "Item Collect" locations Changed glitch level "Item collect" locations Changed "Kipper" level "Item collect" & "Club" Locations Changed all level colours Added secret "Zero Bugs" Achievement and levels x 2 (including "test level2" ("its a feature, obviously") & "Looking back - video level" Enhanced background brightness Removed all enemies from bottom layer of levels (all that can kill the player if they dont move) Secret room text changed - all visible and dont fade Added secret room underline text clues Changed "bounceSFX" to be less comical Added button prompt to temp shield, in game, when it can be used Changed visibilty level of sprites in the "glitch" night level variation Added clue to level skip in "glitch" level Both Club levels now ALWAYS glow, flashing backgrounds removed The Madness added to "Club LCL Night" Ma Sadness Scene - Instant text reveal button added (No longer exits screen when skipped) Added Omega Particles to menu screens / Opening Scene / Omega collection Level (Simon?) / Clubs Rearrangged opening/closing bedroom levels Added some dirt to levels Further redesign of platforms and updates to graphics Moved "Bedroom Evil Laugh" and "Player Jumps SFXs" to global audio Added a blocker to the HUD so no background shows beneath bottom platforms on level screens Added a small reverb globally to all SFX Added Dynamic Pitch shifts to music - based on player lives (Only applies to main theme music) Death Screen updated to include "No Omega" & Blood Control type detection added - changes control prompts depending on detected input Copyright notices added Photosensitivity warning added Title Screen and Title Screen ALT edited to include Omega and Non Omega Symbol

Source

Steam News / 31 March 2023

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