Full notes
Full Alwa's Awakening update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
- Fixes
Hi Everyone! This is our first patch since the release of the game. Knowing that people have a good time with the game makes us really happy! With this patch you will need to remap your controller after updating, I've been preparing a little for a future update. FEATURES
Added a sound effect when activating warps
Player can now drink from wells to refill health
Updated art on fire projectiles
Made quit game menu more intuitive
Updated art on the glow around staff pickups
Player can now press R to see current room name
FIXES
"A Helping Hand" Achievement is now triggered when you've talked with Elliot
Pushing a block on a knight will no longer make it slide along the floor
Improved hitbox when jumping and striking with your staff
Player can no longer change magic during last cutscene
Fixed a rare bug where the player could get back the input early if they managed to be in a dialog while also activating a warp
Player can no longer rotate while the flask refill your life
Player should not be able to create a bubble on items anymore
Fixed minor graphical glitches on a few enemies
A few rooms have minor tweaks in them
UNDER THE HOOD
Updated credits with names and structure
Addressed an issue where the game would only recognize the first controller
Thank you all for playing! /Kevin and the rest of the team
Source
Changelog.gg summarizes and formats this update. How we read updates.
