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Steam News7 June 20179y ago

Version 1.0.3 Patch Notes

Time for the first post-Steam patch! An important save bug was fixed in this one. People with corrupted saves should now be able to load those saves. 1.0.

Full notes

Full Alvora Tactics update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions3 changes3 removals
  • Fixes
  • Performance
  • UI and audio
  • Gameplay
  • Balance
fixedTime for the first post-Steam patch! An important save bug was fixed in this one. People with corrupted saves should now be able to load those saves.
fixed1.0.3Fixed crashes / save corruption caused by certain items in the town stash
fixed1.0.3Fixed Krask journal entry not showing when looked at
changed1.0.3Prayer has higher base MP recovery but greatly reduced Skill & Magic Attack scaling
removed1.0.3Critical passives (such as Critical Recovery, Critical Preserve, etc.) no longer happen when the user is unable to act (Stunned, Disabled, etc.)
removed1.0.3Gemhides can no longer flee while Silenced

Time for the first post-Steam patch! An important save bug was fixed in this one. People with corrupted saves should now be able to load those saves.

1.0.3

  • Fixed crashes / save corruption caused by certain items in the town stash

  • Fixed Krask journal entry not showing when looked at

  • Prayer has higher base MP recovery but greatly reduced Skill & Magic Attack scaling

  • Life Mirror now only reflects HALF your Life skill

  • Critical passives (such as Critical Recovery, Critical Preserve, etc.) no longer happen when the user is unable to act (Stunned, Disabled, etc.)

  • Gemhides can no longer flee while Silenced

  • Burning Wave range reduced by 1

  • Amnitorsk is more protective of its gem

  • Gate: Onslaught now deals 80% weapon damage instead of 100%

  • Zoar Bats that fade out can no longer take your party members with them if you happen to be walking through them at that exact moment

Source

Steam News / 7 June 2017

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