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Steam News17 December 20256mo ago

Game Update | Patch | Version 1.0.02

Overview Another minor patch but with some important bug fixes and quality of life improvements! Feedback about the way the ship rotates has been gladly received.

Full notes

Full Aluna Rift update

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What changed

3 fixes3 additions1 change0 removals
  • Gameplay
  • UI and audio
changedOverviewAnother minor patch but with some important bug fixes and quality of life improvements!
addedOverviewFeedback about the way the ship rotates has been gladly received. Users now have the option to enable "constant rotation" in Settings > Controls. When this option is enabled, holding the left / right input will make the ship rotate in that direction indefinitely. The rotation is always relative to the ships "local space" (i.e. "left" is always left regardless of the ship's current rotation). Disabling this option reverts to the default behaviour of the ship facing towards the most recent input direction relative to the world space.
fixedBug Fixes:Fixed a bug with the Phase Shift meter on the player HUD not being in sync with increased Phase Shift Frequency stats after upgrading your ship
fixedBug Fixes:Fixed a bug with the Laser Weapon Pattern of the Zazoul Boss still triggering after it has turned to face the player(s)
fixedBug Fixes:Fixed a bug with P2 user being unable control the Control Rebinding UI when they are using Keyboard & Mouse controls
addedFeedback Changes:Moved Gamepad Rumble option from Game to Controls Menu and allow each player to customise whether pad rumble is enabled for their controller

Overview

Another minor patch but with some important bug fixes and quality of life improvements!

Feedback about the way the ship rotates has been gladly received. Users now have the option to enable "constant rotation" in Settings > Controls. When this option is enabled, holding the left / right input will make the ship rotate in that direction indefinitely. The rotation is always relative to the ships "local space" (i.e. "left" is always left regardless of the ship's current rotation). Disabling this option reverts to the default behaviour of the ship facing towards the most recent input direction relative to the world space.

Thank you to everyone that has bought the game and taken the time to report bugs and feedback! I appreciate you all.

Bug Fixes:

  • Fixed a bug with the Phase Shift meter on the player HUD not being in sync with increased Phase Shift Frequency stats after upgrading your ship

  • Fixed a bug with the Laser Weapon Pattern of the Zazoul Boss still triggering after it has turned to face the player(s)

  • Fixed a bug with P2 user being unable control the Control Rebinding UI when they are using Keyboard & Mouse controls

Feedback Changes:

  • Moved Gamepad Rumble option from Game to Controls Menu and allow each player to customise whether pad rumble is enabled for their controller

  • Added an alternative Ship Rotation option to the Controls settings menu

Source

Steam News / 17 December 2025

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