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Steam News21 May 20215y ago

Open Playtest early details: the world of Elteria

Greetings from the Elteria Adventures team! As we work on the upcoming Open Playtest for the new, improved and cubic world of Elteria Adventures, we thought that it might be a good idea to tell you more about what we’re

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What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • Performance
  • Maps
addedGreetings from the Elteria Adventures team! As we work on the upcoming Open Playtest for the new, improved and cubic world of Elteria Adventures, we thought that it might be a good idea to tell you more about what we’re working on. And today, we’ll talk more in-depth about the changes to the world of Elteria itself.
changedImproved architecture With the entire world becoming more blocky, we were able to drastically improve its looks in terms of performance and variety. The simplified shapes allowed us to finally fix the bugs that allowed the camera to look beneath the world’s surface through the unpredictably placed seams in the textures AND to introduce more distinct and varied shapes of natural architecture. The improved and downscaled cubes also mean that you can mimic natural environments with your own tools, and have even more control over what you can build!
changedLarge, interconnected world Previously, the biomes of Elteria were too distanced from each other, forcing you to take portals to travel between them. Now, you’ll just need a portal to your private world, and will be able to get anywhere else on foot, clouds or via bridges. Preferably during the day, when you’ll only encounter peaceful mobs. Though if you trust the heart of your gear enough, you can also bravely face the dangers of the Elterian night.
addedOf course, these are just some of the many changes, improvements and new features of the upcoming Open Playtest. Meanwhile, we’d love to hear from you, be it your questions about these changes to the world of Elteria, requests for new information, or something else entirely

Altiros changes

addedGreetings from the Elteria Adventures team! As we work on the upcoming Open Playtest for the new, improved and cubic world of Elteria Adventures, we thought that it might be a good idea to tell you more about what we’re working on. And today, we’ll talk more in-depth about the changes to the world of Elteria itself.
changedImproved architecture With the entire world becoming more blocky, we were able to drastically improve its looks in terms of performance and variety. The simplified shapes allowed us to finally fix the bugs that allowed the camera to look beneath the world’s surface through the unpredictably placed seams in the textures AND to introduce more distinct and varied shapes of natural architecture. The improved and downscaled cubes also mean that you can mimic natural environments with your own tools, and have even more control over what you can build!
changedLarge, interconnected world Previously, the biomes of Elteria were too distanced from each other, forcing you to take portals to travel between them. Now, you’ll just need a portal to your private world, and will be able to get anywhere else on foot, clouds or via bridges. Preferably during the day, when you’ll only encounter peaceful mobs. Though if you trust the heart of your gear enough, you can also bravely face the dangers of the Elterian night.
addedOf course, these are just some of the many changes, improvements and new features of the upcoming Open Playtest. Meanwhile, we’d love to hear from you, be it your questions about these changes to the world of Elteria, requests for new information, or something else entirely

Greetings from the Elteria Adventures team! As we work on the upcoming Open Playtest for the new, improved and cubic world of Elteria Adventures, we thought that it might be a good idea to tell you more about what we’re working on. And today, we’ll talk more in-depth about the changes to the world of Elteria itself.

Improved architecture With the entire world becoming more blocky, we were able to drastically improve its looks in terms of performance and variety. The simplified shapes allowed us to finally fix the bugs that allowed the camera to look beneath the world’s surface through the unpredictably placed seams in the textures AND to introduce more distinct and varied shapes of natural architecture. The improved and downscaled cubes also mean that you can mimic natural environments with your own tools, and have even more control over what you can build!

Slow Main World regeneration Have you ever tried to wipe a small island from the face of Elteria, only to see it slowly begin to regenerate just 10 minutes in? We know we did, and we didn’t like it one bit. Which is why we’ve decided to introduce slower regeneration time to the Main World of Elteria. We’re currently thinking about making that time about two weeks, though we’ll have to see if said time needs any adjustments.

Private worlds. Having a private island is awesome, though it might be a space too limited for all your building and heroic endeavors. Which is why we’re upgrading your private islands to entire private, instance-based archipelagos. Unlike the Main World, your private world will not regenerate at all, allowing for permanent terramorphing! Though that also means that the resources available to you in your Private World are limited, and you’ll have to venture to the Main World for more. And of course, you won’t be alone on this private archipelago either! You’ll have the company of monsters, as well as any friends you invite over to help you build, gather resources, or just party!

Large, interconnected world Previously, the biomes of Elteria were too distanced from each other, forcing you to take portals to travel between them. Now, you’ll just need a portal to your private world, and will be able to get anywhere else on foot, clouds or via bridges. Preferably during the day, when you’ll only encounter peaceful mobs. Though if you trust the heart of your gear enough, you can also bravely face the dangers of the Elterian night.

Of course, these are just some of the many changes, improvements and new features of the upcoming Open Playtest. Meanwhile, we’d love to hear from you, be it your questions about these changes to the world of Elteria, requests for new information, or something else entirely

And see you soon!

Source

Steam News / 21 May 2021

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