What changed
1 fix0 additions0 changes0 removals
fixedThis is a huge update that includes tons of bug fixes and tweaks to the missions to make them more fun. - Improved several missions to make them less chaotic and more engaging firefights (For example, the bomb mission that takes place on bridge, the train station mission, and many more ) - Improved Enemy AI to behave more intelligently indoors. When a player opens a door, the enemy will react to the door and try to run for cover. - Added more dynamic movements to the enemy AI. They now dive for cover, making them harder to hit and giving the firefights a cinematic flair. - Fixed a bug with dying on ladders, the player is stuck on the ladder - Fixed a bug with drones sometimes flying too high.. - Fixed bug with the yellow flashing icon that locates hostages sometimes not appearing - Reduced memory usage by cleaning up and consolidating a lot of assets - Fixed annoying bug where the enemies in vehicles would sometimes appear to be floating in mid-air like aliens - Fixed footsteps not working for characters holding melee weapons - Reduced the stutter that occurs when flashbangs go off - Fixed a bug related to players with high ping would sometimes purchase items in the store TWICE, if they clicked on a buy button
Alpha Response changes
fixedThis is a huge update that includes tons of bug fixes and tweaks to the missions to make them more fun. - Improved several missions to make them less chaotic and more engaging firefights (For example, the bomb mission that takes place on bridge, the train station mission, and many more ) - Improved Enemy AI to behave more intelligently indoors. When a player opens a door, the enemy will react to the door and try to run for cover. - Added more dynamic movements to the enemy AI. They now dive for cover, making them harder to hit and giving the firefights a cinematic flair. - Fixed a bug with dying on ladders, the player is stuck on the ladder - Fixed a bug with drones sometimes flying too high.. - Fixed bug with the yellow flashing icon that locates hostages sometimes not appearing - Reduced memory usage by cleaning up and consolidating a lot of assets - Fixed annoying bug where the enemies in vehicles would sometimes appear to be floating in mid-air like aliens - Fixed footsteps not working for characters holding melee weapons - Reduced the stutter that occurs when flashbangs go off - Fixed a bug related to players with high ping would sometimes purchase items in the store TWICE, if they clicked on a buy button
This is a huge update that includes tons of bug fixes and tweaks to the missions to make them more fun. - Improved several missions to make them less chaotic and more engaging firefights (For example, the bomb mission that takes place on bridge, the train station mission, and many more ) - Improved Enemy AI to behave more intelligently indoors. When a player opens a door, the enemy will react to the door and try to run for cover. - Added more dynamic movements to the enemy AI. They now dive for cover, making them harder to hit and giving the firefights a cinematic flair. - Fixed a bug with dying on ladders, the player is stuck on the ladder - Fixed a bug with drones sometimes flying too high.. - Fixed bug with the yellow flashing icon that locates hostages sometimes not appearing - Reduced memory usage by cleaning up and consolidating a lot of assets - Fixed annoying bug where the enemies in vehicles would sometimes appear to be floating in mid-air like aliens - Fixed footsteps not working for characters holding melee weapons - Reduced the stutter that occurs when flashbangs go off - Fixed a bug related to players with high ping would sometimes purchase items in the store TWICE, if they clicked on a buy button