Full notes
Full Alpha League update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Server
- Gameplay
- Balance
- UI and audio
Dear Alpha League players,
Greetings! We will be conducting our weekly maintenance at 4 am CET/11 am BJT on April 19th, and at 10 pm EST/7 pm PST on April 18th. With this week's update, we will be introducing a brand new genre: Innerfire Genre, along with two new heroes specializing in Innerfire Genre: Wukong and Growl! This maintenance is expected to last for 2 hours. As usual, after the server maintenance is completed, we will send maintenance compensation of 300 Alpha Coins, 300 Generic Shards, and 6000 Beta Coins to all players via mail.
Additionally, as a thank you for following our updates, here is a preview benefit CDK (300 Alpha Coins, expires before the end of March 25th): Asia Server: 572973013109182464 Europe Server: 572973024660295680 North America Server: 572973033518665728 Southeast Asia Server: 572973042498670592 South America Server: 572973052523057152
Below is the updated content for this patch:
Part One - Balance
- New 1. Added the Innerfire Genre, where genre level effects increase the number of Innerfire stacks acquired. 2.
Innerfire stacks
Increase the hero's mana regeneration rate and overall lifesteal. Innerfire stacks and Frost stacks are in opposition. 3.
Added Innerfire Genre Legendary skill
Deals magic damage every 3 seconds, with additional damage for every 100 Innerfire stacks. 4.
Added Innerfire Genre Rare skill
Acquires Innerfire stacks upon casting. 5.
Added Innerfire Genre Rare skill
Gains Innerfire stacks when receiving damage. 6.
Added Innerfire Genre Rare skill
Probability of dealing damage when acquiring Innerfire stacks. 7.
Added Innerfire/Health Genre Normal skill
Gains Innerfire stacks based on lost health every 1.5 seconds. 8.
Added Innerfire/Weaponry Genre Normal skill
Chance to gain Innerfire stacks with normal attacks. 9.
Added Innerfire/Evasion Genre Normal skill
Gains Innerfire stacks when dodging. 10.
Added Innerfire/Crit Genre Normal skill
Gains Innerfire stacks on critical hits. 11.
Added Innerfire/Frost Genre Normal skill
Deals magic damage equal to the sum of Innerfire and enemy Frostbite stacks every 1.5 seconds. 12.
Added Innerfire/Shield Genre Normal skill
Chance to gain Innerfire stacks when adding a shield. 13.
Added Innerfire/Toxin Genre Normal skill
Increases own Innerfire stacks when calculating poison damage. 14.
Added Innerfire/Curse Genre Normal skill
Chance to gain Innerfire stacks when casting curses. 15.
Added Innerfire/Heal Genre Normal skill
Chance to gain Innerfire stacks when self-healing. 16.
Added Innerfire/Spell Genre Normal skill
Gains Innerfire stacks when casting ultimate skills. 17.
Added Innerfire/Mech Genre Normal skill
Gives Innerfire stacks every second for each drone. 18.
Added Innerfire Normal skill
Gains Innerfire stacks every second. 19.
Added Innerfire Normal skill
Decreases enemy Innerfire stacks when they gain Innerfire. 20.
Added new hero, Monkey King
Wukong (specializes in Innerfire Genre). 21.
Added new hero, Space Bear
Growl (specializes in Innerfire and Shield Genres). 22.
Added new map "Heart Furnace"
Everyone gains 20 stacks of Innerfire per second, and Innerfire decay rate is reduced by 30%. 23.
Added artifact "Heat Training"
Gain 1 Innerfire Genre skill in each preparation phase within 5/6/7 rounds.
- Adjustments 1. Adjusted the base mana regeneration rate of some heroes considering Innerfire's impact on mana regeneration. 2. We updated Space Lab #47 visually!
Part Two - Miscellaneous 1. Fixed bug where Frost stacks counted incorrectly. 2. Fixed bug where Anti-freezing and Healing Suppression occasionally failed. 3. Continuously optimized text issues in the language. 4. Continuously optimized various performance issues based on community feedback. 5. Continuously upgraded UI interface performance.
Wishing
Source
Changelog.gg summarizes and formats this update. How we read updates.
