Hello everyone, i want to inform you about my new game that i've been working on for a while now. I've finally regained my motivation and have been working on a minimalist platform game for some time.
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Full Alpha & Beta update
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Repeated intro
Hello everyone, i want to inform you about my new game that i've been working on for a while now. I've finally regained my motivation and have been working on a minimalist platform game for some time. i can hear you asking why i'm doing something in the platform genre again. Although the main genre is platforming, it takes place in a very different atmosphere from the alpha & beta game; it's a bit darker, more like a dungeon. Also, the character is quite agile, and I'm working very hard on the gameplay feel.
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addedHello everyone, i want to inform you about my new game that i've been working on for a while now. I've finally regained my motivation and have been working on a minimalist platform game for some time. i can hear you asking why i'm doing something in the platform genre again. Although the main genre is platforming, it takes place in a very different atmosphere from the alpha & beta game; it's a bit darker, more like a dungeon. Also, the character is quite agile, and I'm working very hard on the gameplay feel.
changedI had previously attempted a platform game, but its subgenre was different. I even planned to combine Metroidvania and RPG elements to create an original concept, but i took on a project bigger than i could handle. It wasn't a game i could do alone. I managed to put together a team, but lack of budget made progress very difficult. I tried a profit-sharing model, but i learned through experience that it was unsuccessful. Now i'm trying to create a budget for the visual and audio assets of the game i'm developing or try to find other solutions, but i believe i can finish this project no matter what.
Alpha & Beta changes
addedHello everyone, i want to inform you about my new game that i've been working on for a while now. I've finally regained my motivation and have been working on a minimalist platform game for some time. i can hear you asking why i'm doing something in the platform genre again. Although the main genre is platforming, it takes place in a very different atmosphere from the alpha & beta game; it's a bit darker, more like a dungeon. Also, the character is quite agile, and I'm working very hard on the gameplay feel.
changedI had previously attempted a platform game, but its subgenre was different. I even planned to combine Metroidvania and RPG elements to create an original concept, but i took on a project bigger than i could handle. It wasn't a game i could do alone. I managed to put together a team, but lack of budget made progress very difficult. I tried a profit-sharing model, but i learned through experience that it was unsuccessful. Now i'm trying to create a budget for the visual and audio assets of the game i'm developing or try to find other solutions, but i believe i can finish this project no matter what.
I had previously attempted a platform game, but its subgenre was different. I even planned to combine Metroidvania and RPG elements to create an original concept, but i took on a project bigger than i could handle. It wasn't a game i could do alone. I managed to put together a team, but lack of budget made progress very difficult. I tried a profit-sharing model, but i learned through experience that it was unsuccessful. Now i'm trying to create a budget for the visual and audio assets of the game i'm developing or try to find other solutions, but i believe i can finish this project no matter what.
Thank you to everyone who has read this far. I would appreciate it if you could download the game from the link below and provide feedback. I need your feedback to make the game better: