HomeGamesUpdatesPricingMethodology
Steam News10 November 20241y ago

Game Balance Update

Fixed an issue with baseline stats on player party characters not scaling from level bonuses. This made the game harder than intended and is purely a "buff".

Full notes

Full Alone: Recode update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Fixes
  • Balance
  • Maps
fixedFixed an issue with baseline stats on player party characters not scaling from level bonuses. This made the game harder than intended and is purely a "buff". These numbers will not be exact but you should see roughly these values reflected in play:
changedMax HP on all player characters +~ 200 Max MP on all player characters +~ 50 All other stats +~ 5
addedThese values will not be consistent with level scaling but the baseline values were not being counted in previous builds. This should not affect your save files adversely but you may need to move from your current map to a new map to see the HP and MP values update in the stats screen. (entering a battle will also cause it to refresh).

Fixed an issue with baseline stats on player party characters not scaling from level bonuses. This made the game harder than intended and is purely a "buff". These numbers will not be exact but you should see roughly these values reflected in play:

Max HP on all player characters +~ 200 Max MP on all player characters +~ 50 All other stats +~ 5

These values will not be consistent with level scaling but the baseline values were not being counted in previous builds. This should not affect your save files adversely but you may need to move from your current map to a new map to see the HP and MP values update in the stats screen. (entering a battle will also cause it to refresh).

Thanks for playing.

Source

Steam News / 10 November 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.