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Steam News18 October 20214y ago

Small Update - Change Log

Hey, Alphas! During our server downtime this morning, we added a small game update to address a few lingering bugs. We've also added the Academy and improved the Kindred as well.

Full notes

Full Almighty: Kill Your Gods update

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Repeated intro

Hey, Alphas!

What changed

0 fixes2 additions0 changes0 removals
  • Server
  • Fixes
addedDuring our server downtime this morning, we added a small game update to address a few lingering bugs. We've also added the Academy and improved the Kindred as well.
addedUpdated network SDK - Fix to UI error that could break quests such as First Hunt. - Fix to Seawyrm respawn. - Added Academy to Home Island. - Added extra jobs for the kindred on the Home Island - Kindred jump as part of their movement so will no longer get stuck if players drop them on rooftops etc - Travel UI no longer tries to scroll in multiple directions at once - CompassManager fixes - Fix, game no longer freezes if player dies from ongoing damage during the landwyrm swallow animation - Improvements to Feral jump movement - Fix for "bouncy" projectiles no longer bounce off Minerals or Guard Towers - Fix Feral Lair spawn animations - Fix interaction breaking when player is clamped on a Mite underwater - Flying AI will no longer go underwater - Feral jump grab attack now works in Hollows.

Almighty: Kill Your Gods changes

addedDuring our server downtime this morning, we added a small game update to address a few lingering bugs. We've also added the Academy and improved the Kindred as well.
addedUpdated network SDK - Fix to UI error that could break quests such as First Hunt. - Fix to Seawyrm respawn. - Added Academy to Home Island. - Added extra jobs for the kindred on the Home Island - Kindred jump as part of their movement so will no longer get stuck if players drop them on rooftops etc - Travel UI no longer tries to scroll in multiple directions at once - CompassManager fixes - Fix, game no longer freezes if player dies from ongoing damage during the landwyrm swallow animation - Improvements to Feral jump movement - Fix for "bouncy" projectiles no longer bounce off Minerals or Guard Towers - Fix Feral Lair spawn animations - Fix interaction breaking when player is clamped on a Mite underwater - Flying AI will no longer go underwater - Feral jump grab attack now works in Hollows.

During our server downtime this morning, we added a small game update to address a few lingering bugs. We've also added the Academy and improved the Kindred as well.

Here's the full list of changes:

  • Updated network SDK - Fix to UI error that could break quests such as First Hunt. - Fix to Seawyrm respawn. - Added Academy to Home Island. - Added extra jobs for the kindred on the Home Island - Kindred jump as part of their movement so will no longer get stuck if players drop them on rooftops etc - Travel UI no longer tries to scroll in multiple directions at once - CompassManager fixes - Fix, game no longer freezes if player dies from ongoing damage during the landwyrm swallow animation - Improvements to Feral jump movement - Fix for "bouncy" projectiles no longer bounce off Minerals or Guard Towers - Fix Feral Lair spawn animations - Fix interaction breaking when player is clamped on a Mite underwater - Flying AI will no longer go underwater - Feral jump grab attack now works in Hollows.

As always, thank you for playing and for sharing your thoughts and feedback to help us continue improving the game!

Source

Steam News / 18 October 2021

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