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Steam News3 April 20263mo ago

[PATCH NOTES v2.1] Global Balance Update

[PATCH NOTES v2.1] Global Balance Update Global Mission & System Overhaul Mission Rebalance: All early-game missions have been completely overhauled to be fairer, more fun, and beginner-friendly.

Full notes

Full Ally Me Or Vore update

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What changed

1 fix2 additions4 changes1 removal
  • Balance
  • Fixes
  • Gameplay
changed[PATCH NOTES v2.1] Global Balance Update
changedMission Rebalance: All early-game missions have been completely overhauled to be fairer, more fun, and beginner-friendly.
fixedDay/Night Cycle Fix: The time transition bug (Day/Night) is now 100% fixed and running smoothly.
addedNew: Giantess Mood System Your Giantess's mental state now directly affects her physical endurance:
changedOptimal (▲): Includes +2 HP Regen bonus & high energy efficiency (lasts up to 5 minutes).
changedCritical (▼): Sick or lethargic state. HP drains faster and energy burns out quickly (only lasts 1.5 minutes).

Ally Me Or Vore changes

changed[PATCH NOTES v2.1] Global Balance Update
changedMission Rebalance: All early-game missions have been completely overhauled to be fairer, more fun, and beginner-friendly.
fixedDay/Night Cycle Fix: The time transition bug (Day/Night) is now 100% fixed and running smoothly.
addedNew: Giantess Mood System Your Giantess's mental state now directly affects her physical endurance:
changedOptimal (▲): Includes +2 HP Regen bonus & high energy efficiency (lasts up to 5 minutes).

[PATCH NOTES v2.1] Global Balance Update

  1. Global Mission & System Overhaul

Mission Rebalance: All early-game missions have been completely overhauled to be fairer, more fun, and beginner-friendly.

Day/Night Cycle Fix: The time transition bug (Day/Night) is now 100% fixed and running smoothly.

  1. New: Giantess Mood System Your Giantess's mental state now directly affects her physical endurance:

Optimal (▲): Includes +2 HP Regen bonus & high energy efficiency (lasts up to 5 minutes).

Stable (▶): Normal condition (lasts 3 minutes).

Critical (▼): Sick or lethargic state. HP drains faster and energy burns out quickly (only lasts 1.5 minutes).

  1. Metabolism Buff

Hunger Bar Refresh: Every time the time transitions between Day and Night, your hunger bar no longer stays at 10, but is instantly granted +300 points!

The Effect: You now have a significant energy boost at every time shift, allowing you to explore the world without the fear of starving to death.

Source

Steam News / 3 April 2026

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