Full notes
Full Ally Me Or Vore update
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What changed
- Balance
- Fixes
- Gameplay
Ally Me Or Vore changes
[PATCH NOTES v2.1] Global Balance Update
Global Mission & System Overhaul
Mission Rebalance: All early-game missions have been completely overhauled to be fairer, more fun, and beginner-friendly.
Day/Night Cycle Fix: The time transition bug (Day/Night) is now 100% fixed and running smoothly.
New: Giantess Mood System Your Giantess's mental state now directly affects her physical endurance:
Optimal (▲): Includes +2 HP Regen bonus & high energy efficiency (lasts up to 5 minutes).
Stable (▶): Normal condition (lasts 3 minutes).
Critical (▼): Sick or lethargic state. HP drains faster and energy burns out quickly (only lasts 1.5 minutes).
Metabolism Buff
Hunger Bar Refresh: Every time the time transitions between Day and Night, your hunger bar no longer stays at 10, but is instantly granted +300 points!
The Effect: You now have a significant energy boost at every time shift, allowing you to explore the world without the fear of starving to death.
Source
Changelog.gg summarizes and formats this update. How we read updates.
