What changed
0 fixes0 additions1 change0 removals
changedHi everyone, me and Nick wanted to give an exciting update, due to the recent surge of interest in Grand Emprise, I really want to make sure I get the best game made for you, and these steps will help assure that. Nick has been helping me behind the scenes for a while now on publishing and development. We both see the potential in survival games & agree that one game is not enough to fill the void in the market. For this we think we can team up to do a good job on creating new immersive survival experiences for you that push the genre forward. Nick will now help me more with development, support, and publishing of my other projects as I shift to focus on Grand Emprise. Nick will lead the completion and release of Alight: Lunar Survival. In the future, Nick will work on new games, including new innovative/experimental immersive survival experiences, with my help and to be published on the Tbjbu2 label. We will focus on wrapping up the exit out of Karagon's Early Access soon , as stated from the start, the game was content complete on release. There are some more small updates planned but nothing significant I'm sorry to hear that some people did not enjoy the game, but I'm happy to see that still the majority did enjoy it, and with many hours played too - many players ranging from 20-50+ hours! With the current feedback I find it difficult to see what changes I could make that would significantly improve the experience for players who did not previously enjoy the game, so it might simply be that the game is not for everyone, and that's okay - that's why we have a free demo up still so you can try the game for free without purchasing . As I said, this introduction is so I can focus more on Grand Emprise. I'm incredibly excited about showing you more from it soon. Grand Emprise will be the most unique and exciting survival game you have ever played, you can trust me on that. The content currently revealed on the store page is less than half of what I have to show you. My most important focus with Grand Emprise is to provide a good experience for as many people as possible, with a focus on high gameplay variety and exciting gameplay - and with no doubt, it will deliver. The game is already very far into development and the results are insane. The experience you will get from this game will be too insane for anyone to be able to pass it by. It will be a true adventure through time. Stay tuned! We will keep you updated with anything else that arises. Thank you!
Alight: Lunar Survival changes
changedHi everyone, me and Nick wanted to give an exciting update, due to the recent surge of interest in Grand Emprise, I really want to make sure I get the best game made for you, and these steps will help assure that. Nick has been helping me behind the scenes for a while now on publishing and development. We both see the potential in survival games & agree that one game is not enough to fill the void in the market. For this we think we can team up to do a good job on creating new immersive survival experiences for you that push the genre forward. Nick will now help me more with development, support, and publishing of my other projects as I shift to focus on Grand Emprise. Nick will lead the completion and release of Alight: Lunar Survival. In the future, Nick will work on new games, including new innovative/experimental immersive survival experiences, with my help and to be published on the Tbjbu2 label. We will focus on wrapping up the exit out of Karagon's Early Access soon , as stated from the start, the game was content complete on release. There are some more small updates planned but nothing significant I'm sorry to hear that some people did not enjoy the game, but I'm happy to see that still the majority did enjoy it, and with many hours played too - many players ranging from 20-50+ hours! With the current feedback I find it difficult to see what changes I could make that would significantly improve the experience for players who did not previously enjoy the game, so it might simply be that the game is not for everyone, and that's okay - that's why we have a free demo up still so you can try the game for free without purchasing . As I said, this introduction is so I can focus more on Grand Emprise. I'm incredibly excited about showing you more from it soon. Grand Emprise will be the most unique and exciting survival game you have ever played, you can trust me on that. The content currently revealed on the store page is less than half of what I have to show you. My most important focus with Grand Emprise is to provide a good experience for as many people as possible, with a focus on high gameplay variety and exciting gameplay - and with no doubt, it will deliver. The game is already very far into development and the results are insane. The experience you will get from this game will be too insane for anyone to be able to pass it by. It will be a true adventure through time. Stay tuned! We will keep you updated with anything else that arises. Thank you!
Hi everyone, me and Nick wanted to give an exciting update, due to the recent surge of interest in Grand Emprise, I really want to make sure I get the best game made for you, and these steps will help assure that. Nick has been helping me behind the scenes for a while now on publishing and development. We both see the potential in survival games & agree that one game is not enough to fill the void in the market. For this we think we can team up to do a good job on creating new immersive survival experiences for you that push the genre forward. Nick will now help me more with development, support, and publishing of my other projects as I shift to focus on Grand Emprise. Nick will lead the completion and release of Alight: Lunar Survival. In the future, Nick will work on new games, including new innovative/experimental immersive survival experiences, with my help and to be published on the Tbjbu2 label. We will focus on wrapping up the exit out of Karagon's Early Access soon, as stated from the start, the game was content complete on release. There are some more small updates planned but nothing significant I'm sorry to hear that some people did not enjoy the game, but I'm happy to see that still the majority did enjoy it, and with many hours played too - many players ranging from 20-50+ hours! With the current feedback I find it difficult to see what changes I could make that would significantly improve the experience for players who did not previously enjoy the game, so it might simply be that the game is not for everyone, and that's okay - that's why we have a free demo up still so you can try the game for free without purchasing. As I said, this introduction is so I can focus more on Grand Emprise. I'm incredibly excited about showing you more from it soon. Grand Emprise will be the most unique and exciting survival game you have ever played, you can trust me on that. The content currently revealed on the store page is less than half of what I have to show you. My most important focus with Grand Emprise is to provide a good experience for as many people as possible, with a focus on high gameplay variety and exciting gameplay - and with no doubt, it will deliver. The game is already very far into development and the results are insane. The experience you will get from this game will be too insane for anyone to be able to pass it by. It will be a true adventure through time. Stay tuned! We will keep you updated with anything else that arises. Thank you!