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Steam News17 June 20188y ago

Update Live! Version 2.0!

Updated game to Unity 2018. Bullet spreads are now evenly spaced. Several objects that were instantiated/destroyed are now pooled instead. This should greatly improve performance across a variety of platforms.

Full notes

Full Aliens Go Home Run update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition2 changes0 removals
  • Gameplay
  • Performance
  • Fixes
changedUpdated game to Unity 2018.
changedSeveral objects that were instantiated/destroyed are now pooled instead. This should greatly improve performance across a variety of platforms.
fixedGame-breaking bug in which enemies would reappear during bonus rounds fixed.
addedIntro can now be skipped with buttons besides enter/space.
  • Updated game to Unity 2018.

  • Bullet spreads are now evenly spaced.

  • Several objects that were instantiated/destroyed are now pooled instead. This should greatly improve performance across a variety of platforms.

  • Game-breaking bug in which enemies would reappear during bonus rounds fixed.

  • Intro can now be skipped with buttons besides enter/space.

If you have any issues, feel free to email us at contact@anim-ace.com, or hit us up on twitter @anim_ace

Source

Steam News / 17 June 2018

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