Full notes
Full Alien Up update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Balance
Alien Up changes
Happy New Year! Alien Up is up and ready to play. Well, the demo is anyway. The game is still in development and a series of demos will be developed this year. I make these demos to get feedback on the good and the bad. The current demo available, as of this post, is the pre-alpha ver. 3.03567, the forth demo release.
Additions/Fixes from ver. 3.0:
Added a double jump ability
Put NPCs in the background
UI visual overhaul
Stage end screen work
SFX
Background changes
Door HP Bar addition
"Get Ready" stage start change
Alien Up[date] changes
and some minor tweaks to gameplay (especially to the stage where you can turn around.)
Known issues with this demo:
Chelsea might jump really high sometimes. The jump is not stable.
The double jump might cause Chelsea to jump out of the level. If this happens, press down and jump.
Moon Man AU mode is too difficult (Will fix in next demo)
Chelsea gets stuck in the floor (if this happens dying and continuing should reset her position,)
The forum will be set up soon for easy feedback suggestions so sit tight and look out for that. Once it is up I'll let you all know.
Thanks for playing my game! And there will be more news to come!
Source
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