HomeGamesUpdatesPricingMethodology
Steam News9 May 20261mo ago

Update Patch - 0.9.7

Bug Fixes Sometimes the player wouldn't lock onto the ladder correctly after dying. - Return position on the ladder in some locations, causing the player to automatically jump and die.

Full notes

Full Alien Strike: Blasting the Intruders update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • UI and audio
changedSometimes the player wouldn't lock onto the ladder correctly after dying. - Return position on the ladder in some locations, causing the player to automatically jump and die. - Achievements not being registered. - Adjustment to the wave interval in Phase 3 between tunnels. - Full screen button not readjusting the screen.
fixedAdjustments to Co-op Mode: - Adjusted camera for facing the boss in Phase 6 and middle boss in Phase 1. - Player starting in the wrong position in Phase 3. - Adjusted respawn position after using continue. - Fixed error where the player wouldn't move after returning to the next phase after dying to the boss. - Resume button in the menu freezing the game when returning.

Alien Strike: Blasting the Intruders changes

changedSometimes the player wouldn't lock onto the ladder correctly after dying. - Return position on the ladder in some locations, causing the player to automatically jump and die. - Achievements not being registered. - Adjustment to the wave interval in Phase 3 between tunnels. - Full screen button not readjusting the screen.
fixedAdjustments to Co-op Mode: - Adjusted camera for facing the boss in Phase 6 and middle boss in Phase 1. - Player starting in the wrong position in Phase 3. - Adjusted respawn position after using continue. - Fixed error where the player wouldn't move after returning to the next phase after dying to the boss. - Resume button in the menu freezing the game when returning.

Bug Fixes

  • Sometimes the player wouldn't lock onto the ladder correctly after dying. - Return position on the ladder in some locations, causing the player to automatically jump and die. - Achievements not being registered. - Adjustment to the wave interval in Phase 3 between tunnels. - Full screen button not readjusting the screen.

Adjustments to Co-op Mode: - Adjusted camera for facing the boss in Phase 6 and middle boss in Phase 1. - Player starting in the wrong position in Phase 3. - Adjusted respawn position after using continue. - Fixed error where the player wouldn't move after returning to the next phase after dying to the boss. - Resume button in the menu freezing the game when returning.

Source

Steam News / 9 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.