HomeGamesUpdatesPricingMethodology
Steam News26 November 20196y ago

Redesigned shooting system in Alien Shooter 2: Legend

Hello everyone! We apologize for the long silence — we were so passionate about working on Alien Shooter 2: Legend on Steam that there was no time for news at all.

Full notes

Full Alien Shooter 2 - The Legend update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
  • Balance
changedHere is one of the most important changes: in the new game, unlike previous versions, for the first time, a 3D method of calculating the trajectory of the bullet is used. Previously, the trajectory was calculated on the ground, which means that the bullet always hit the nearest monster to the player, regardless of it's size. Now, if you are attacked with a small and a big alien at once, you will be able to shoot at a more dangerous monster over the head of small fry.
changedUpdated shotgun - when you shoot from a distance there is a scatter of shot: to destroy several enemies with one shot became real.
changedThe accuracy of the hit now depends, among other things, on the position of the character: as in life, you should stop to aim more accurately.
addedAnd finally the most interesting: for rocket launchers added the ability to fire guided missiles! You can control the trajectory and range of the projectile - now launch a missile at the enemy from around the corner has become much easier.
addedWhich of the new chips are you most excited about?

Alien Shooter 2 - The Legend changes

changedHere is one of the most important changes: in the new game, unlike previous versions, for the first time, a 3D method of calculating the trajectory of the bullet is used. Previously, the trajectory was calculated on the ground, which means that the bullet always hit the nearest monster to the player, regardless of it's size. Now, if you are attacked with a small and a big alien at once, you will be able to shoot at a more dangerous monster over the head of small fry.
changedUpdated shotgun - when you shoot from a distance there is a scatter of shot: to destroy several enemies with one shot became real.
changedThe accuracy of the hit now depends, among other things, on the position of the character: as in life, you should stop to aim more accurately.
addedAnd finally the most interesting: for rocket launchers added the ability to fire guided missiles! You can control the trajectory and range of the projectile - now launch a missile at the enemy from around the corner has become much easier.
addedWhich of the new chips are you most excited about?

We apologize for the long silence — we were so passionate about working on Alien Shooter 2: Legend on Steam that there was no time for news at all. Now that the preparation of the game came almost to the finish line, we decided to share with you some novelties that will be waiting for you in the game.

Today we will tell you about the completely redesigned shooting system in Alien Shooter 2: Legend.

Here is one of the most important changes: in the new game, unlike previous versions, for the first time, a 3D method of calculating the trajectory of the bullet is used. Previously, the trajectory was calculated on the ground, which means that the bullet always hit the nearest monster to the player, regardless of it's size. Now, if you are attacked with a small and a big alien at once, you will be able to shoot at a more dangerous monster over the head of small fry.

The physics of the bullet's flight has also been completely redesigned, shooting has become more realistic.

Updated shotgun - when you shoot from a distance there is a scatter of shot: to destroy several enemies with one shot became real.

The accuracy of the hit now depends, among other things, on the position of the character: as in life, you should stop to aim more accurately.

And finally the most interesting: for rocket launchers added the ability to fire guided missiles! You can control the trajectory and range of the projectile - now launch a missile at the enemy from around the corner has become much easier.

Which of the new chips are you most excited about?

Source

Steam News / 26 November 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.