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Steam News21 September 201510y ago

ARM 1.1.43 Major Update

Stand to, troopers! Major patching bringing in the first version of the most asked feature in community: Tower Statistics!

Full notes

Full Alien Robot Monsters update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes1 addition9 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
  • Store
changedSpec ops reload increased from 1 to 1.15 (nerf)
changedSpec ops damage reduced against armoured targets from 1 to 0.6 (nerf)
changedFinal boss speed increased from 5 to 6 (buff)
changedFinal boss HP doubled from 10000 to 20000 (buff)
changedRailgunner AP value increased from 2 to 3 (buff)
changedRailgunner reload decreased from 5 to 4.5 (buff)
Spec ops reload11.15Spec ops reload increased, buffSpec ops damage reduced against armoured targets10.6Spec ops damage reduced against armoured targets decreased, nerfFinal boss speed56Final boss speed increased, buffFinal boss HP1000020000Final boss HP increased, buff

Alien Robot Monsters changes

changedSpec ops reload increased from 1 to 1.15 (nerf)
changedSpec ops damage reduced against armoured targets from 1 to 0.6 (nerf)
changedFinal boss speed increased from 5 to 6 (buff)
changedFinal boss HP doubled from 10000 to 20000 (buff)
changedRailgunner AP value increased from 2 to 3 (buff)

Stand to, troopers! Major patching bringing in the first version of the most asked feature in community: Tower Statistics! In later updates these statistics will most likely be enhanced further, opening up values and the mechanics to number-crunchers even more. Also included large amount of other fixes, tweaks and changes:

  • Spec ops reload increased from 1 to 1.15 (nerf)

  • Spec ops damage reduced against armoured targets from 1 to 0.6 (nerf)

  • Final boss speed increased from 5 to 6 (buff)

  • Final boss HP doubled from 10000 to 20000 (buff)

  • Railgunner AP value increased from 2 to 3 (buff)

  • Railgunner reload decreased from 5 to 4.5 (buff)

  • Doubled all final level early wave extra scrap amounts (buff)

  • Fixed all deep forest 1 early wave extra scrap amount to 20 (nerf)

  • Fixed Outpost reloader upgrade to actually have any effect, oops :)

  • Outpost reloader upgrade bonus decreased from +25% to +10% (nerf)

  • Exo marines scrap price decreased from 256 to 200 ("buff")

  • Fixed ingame pause menu not blocking some UI elements

  • Fixed build menu not closing if entry point is clicked

  • Added stats mode!

  • Changed scrap from integer to float and hence improved field recovery update

  • Fixed heavy marine power sword upgrade from +8 to correct value of +10 (cosmetic)

  • Fixed drone host hacked power chip upgrade showing +100% instead of correct +50% (cosmetic)

  • Fixed scavenger titanium cutters upgrade showing +25% instead of correct +50% (cosmetic)

  • Fixed hunters high power cutters upgrade from +1 to correct value of +0.5 (cosmetic)

  • Fixed hunters nail guns upgrade from +1 to correct value of +0.5 (cosmetic)

Source

Steam News / 21 September 2015

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