In this update3
Full notes
Full Alien Removal Division update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Compatibility
- Performance
- Fixes
Alien Removal Division changes
Hello Alien Removers,
We are really excited to announce that with this patch A.R.D. will leave Early Access! The changes the game has gone through ever since we launched our demo at the start of the year have been substantial and we could not have done this without your feedback and input. On behalf of the entire development team we wish to thank you for your dedication and commitment to our game.
If you enjoy our new update make sure to let us know and to leave a review, your feedback is invaluable. You can also join our Discord and talk directly to us, leave suggestions or just chat about the game with others!
Anyhow let's get to the patch notes:
New and improved features:
Added Steam Achievements
Added enemy introduction cinematics
Added additional combat VFX and SFX
Improved lighting throughout the game
Improved controller support
Improved overall movement feel
Fine tuned enemy behavior
Existing cinematics have been polished
Known issues and bugs:
We're working hard on fixing these, thank you for your patience :)
Mouse & Keyboard keybinds cannot be changed
Subtitles cannot be turned off
Tutorial text doesn't show controller inputs
HUD controller inputs don't update based on the controller layout
Stretched gameplay if using 2 monitors with the same resolution
Some eggs don't respawn in Combat Encounters
Bug fixes and other improvements:
Fixed several crashes related to combat
Fixed potential softlocks in combat encounters
Fixed potential softlocks while navigating menus
Fixed combat encounter's completion status not accurately being loaded after save/loads
Other performance improvements and minor bug fixes
Source
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