Full notes
Full Alice Escaped! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- The actions of Mr. Penguin and MadHatter have been revised to be more deliberate and elegant. - Added pre-motion to some long-range enemies. - Enemies that are close to you in a deathmatch will now start acting later. - In casual mode, players will now only take 1 damage when they hit a spike. Gentle. - Some events have been reworked to be more consistent. - Other minor bug fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
