What changed
0 fixes1 addition1 change0 removals
changedImprovements:
addedRotate Button added to battle. You can rotate your units as long as that unit hasn’t attacked in that turn. - A bunch of special perks have been added to some of the under-appreciated balls in our game that need a bit more love. These include Athenians, Thracians, Illyrians, Paeonians, Phoenicians and a few more. - The garrison mechanic is now more important for making sure you receive the maximum yields from your conquered POIs. Player’s will have the gold, glory and manpower yields of a POI slashed if they do not have atleast a half-strength garrison in the POI. A full-strength garrison will lead to a small bonus to yields. - The +2 opinion modifier for owning a city with the inhabitant ball in question is now granted for fully garrisoning a city with the inhabitant ball in question. - Alexander and Hephaestion can now use the Charge ability. - 3 new achievements. - We have tried to make the building UI a bit more intuitive. Players will now be prompted more when they are in the process of building something. - Some achievements have been rebalanced. - Some of the tutorials have been updated to reflect the new features in battles.
AlexanderBall: A Countryball Tale changes
changedImprovements:
addedRotate Button added to battle. You can rotate your units as long as that unit hasn’t attacked in that turn. - A bunch of special perks have been added to some of the under-appreciated balls in our game that need a bit more love. These include Athenians, Thracians, Illyrians, Paeonians, Phoenicians and a few more. - The garrison mechanic is now more important for making sure you receive the maximum yields from your conquered POIs. Player’s will have the gold, glory and manpower yields of a POI slashed if they do not have atleast a half-strength garrison in the POI. A full-strength garrison will lead to a small bonus to yields. - The +2 opinion modifier for owning a city with the inhabitant ball in question is now granted for fully garrisoning a city with the inhabitant ball in question. - Alexander and Hephaestion can now use the Charge ability. - 3 new achievements. - We have tried to make the building UI a bit more intuitive. Players will now be prompted more when they are in the process of building something. - Some achievements have been rebalanced. - Some of the tutorials have been updated to reflect the new features in battles.
We got some more suggestions and they’ve been implemented.
Improvements:
Rotate Button added to battle. You can rotate your units as long as that unit hasn’t attacked in that turn. - A bunch of special perks have been added to some of the under-appreciated balls in our game that need a bit more love. These include Athenians, Thracians, Illyrians, Paeonians, Phoenicians and a few more. - The garrison mechanic is now more important for making sure you receive the maximum yields from your conquered POIs. Player’s will have the gold, glory and manpower yields of a POI slashed if they do not have atleast a half-strength garrison in the POI. A full-strength garrison will lead to a small bonus to yields. - The +2 opinion modifier for owning a city with the inhabitant ball in question is now granted for fully garrisoning a city with the inhabitant ball in question. - Alexander and Hephaestion can now use the Charge ability. - 3 new achievements. - We have tried to make the building UI a bit more intuitive. Players will now be prompted more when they are in the process of building something. - Some achievements have been rebalanced. - Some of the tutorials have been updated to reflect the new features in battles.
Let us know what we can put it for version 1.2!