Full notes
Full Aleph Null update
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Repeated intro
Hello everyone, sorry this update took too long to get out. To explain simply, life has it's own plans. Needless to say though, I've finally updated the game! And changed it's name from "Spaaace" to "Aleph Null" which is not only a cooler name but also avoids any copyright messiness. On the the changelog: - Improved teleportation system based on player's location within the play space - Added the start of the new story mode with full art and voice acting - Improved some visual and lighting effects throughout the entire game - Upgraded the platform models in the "Training Simulation" mode (which was previously the entire game) - Other various small fixes and enhancements This update marks a stark change in direction for this game. I have decided that instead of a mindless platformer in space that I can expand the scope to tackle gameplay with more depth and create a whole new narrative world. The amount of freedom I have on this project is really refreshing and I am looking forward to the new direction. Once again thanks to everyone that has supported me and look forward to the demo releasing soon!
What changed
- UI and audio
Source
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