Full notes
Full Aleato update
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What changed
- Gameplay
- UI and audio
- Store
- Fixes
Aleato changes
Aleato V2 released
Art
New dice art. Every single die has received a major overhaul presenting better graphics and are much nicer to look at. Steam post image
New Perk art
New Perk template art
Improved perk cards template to be golden
new button art
new title art
improved dice game board art
added some neat dice textures to particle explosions
added new packs art
New Additions
punchier animations
perk cards animate after dice drop
Added 3 frames of animation when opening a pack
new animations in store when opening a pack
colored dice loot in store to display rarity. Classic RPG colors.
dice bounces
dice reacts to mouse on hover
dice preview has some animations, moving up and down
glow effect on text per multiplication / score modifier
result text animates when getting a higher score than you need to beat, scales with amount
new sound effects when highlighting dice
dice highlight pitches audio up and down which is a nice feel
heartbeat plays when on last round
sound when result text is animating
QOL
dynamic hover preview text, shows score before highlighting combo
bug
fixed a bug where perk cards audio played too late after animating
fixed a bug where perks couldn't be sold after opening a pack
fixed a bug where the result selling text wouldn't appear after opening a perk pack
fixed camera shake on low combos
fixed a bug where audio was loud prior to fade effect in game scene
fixed a bug where certain elements in store would be hidden after opening a pack
Other
Changed position of Perk opening window to be more centre
removed shadows from certain levels as they didn't make any sense
Source
Changelog.gg summarizes and formats this update. How we read updates.
