In this update5
Full notes
Full Ale Abbey - Monastery Brewery Tycoon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
- Events
- Fixes
- Workshop
Ale Abbey - Monastery Brewery Tycoon changes
Hear ye, hear ye Fermentines📯
The monastery has been quite busy over the past weeks, and today we bring you the update that brings Ale Abbey to its 1.1, Requiem for a Brew! A hearty update that we have been painstakingly brewing based on your feedback, it brings a multitude of UI improvements, new world flavor, spooky surprises, and some much-needed “smoothing” to make things more palatable under the hood.
UI Changes
Cleaner, Sharper, Friendlier
Updated tooltip for fermenters and boilers when a valid coordinate exists, but the high spot is occupied
Added ESC-to-close on bartering panels
Added a Courtyard delivery queue icon and panel to track incoming and outgoing goods
Improved info when choosing ales for bandits (style and traits now shown)
Added contextual tooltips to the Title scene
Added “ Mute when minimized ” toggle in Main Menu
Added selling details panel in Ale Markets
New drag icon when hovering over the Recipes UI minimap
New icon in the Brewing UI and Archives to mark award-winning ales
Added profit sorting
Added filters to show only ales requiring lagering or aging
Brewing UI now keeps your filtering and sorting when closed
Tooltips no longer vanish when hovering over a selected Fermentine
Added “Continue” button on Title scene
Added controls to increase/decrease ale prices in the Markets UI
Game time now pauses when confirmation windows appear (serial pausing aficionados, we have finally been blessed!)
Achievements
If you ever liked “cheesing” it, you can stop holding your breath now…
The “Cold Cellar” achievement can now be unlocked by moving an existing cellar to the lower floors (it’s a feature, not a bug)
World
New Events, New Art, Weather Effects!
A brand-new ghostly World Event now haunts the Abbey…
Fixed furniture-movement issues in the Abbot’s room
Fixed laymen’s exception for newly finished rooms being moved
Added new SFXs
Added snow and rain VFX
Increased bonuses for Frescos
Added new Frescos for:
Cellar
Meditation Room
Refectory
Backend
Smoother Than a Well-Rested Lager
Fixed trait-count calculation for the More Than Three Traits judge’s dislike (your competition results should now be more logical!)
A Small Favor from the Fermentine Order… 🍻❤️
If Ale Abbey managed to get you to find peace and quiet for a weekend or two… or months (we don’t judge), or maybe made you grin thanks to your brewing success, consider leaving us a Steam review. It helps enormously with visibility and brings more monks, nuns, and curious wanderers into the Abbey.
From everyone here at Hammer & Ravens and Shiro, Brew and be merry!
Steam post image [dynamiclink href="https://store.steampowered.com/app/2789460/Ale_Abbey__Monastery_Brewery_Tycoon"]
Source
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