Full notes
Full Alcyone: The Last City update
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What changed
- UI and audio
Alcyone: The Last City changes
Fixed an issue where the last-seen conversation associated with a Hub was not being saved; this could create an edge case where a player could be mid-Encounter, swap Hubs, save and reload, and then be unable to progress the game further. • Fixed an issue where in some cases bubbles that had an animation applied to them could get stuck in the wrong position. • Fixed some audio bugs in a couple of places. • Changed the order of Hub unlocks to avoid cases where players access new storylines before completing their current one. • Slight writing tweaks in a couple of spots. • Added some robustness to the evaluation of the tutorial Hubs to avoid unintended behaviour in Chapter One.
Source
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