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Steam News18 June 20215y ago

Patch 1.7

Here is a list of the bugs fixed with patch 1.7: Major update to the engine related to the Stress; Updated the algorithm related to stress. Now is less probable to lose activities due to stress.

Full notes

Full Alchemy Emporium update

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What changed

4 fixes1 addition1 change0 removals
  • Fixes
  • Gameplay
  • UI and audio
fixedHere is a list of the bugs fixed with patch 1.7 :
addedUpdated the algorithm related to stress. Now is less probable to lose activities due to stress. Remember that adding more than two activities per day, without having the correct perks can cause too much stress;
fixedFixed the Reset button in Shop management in case that a quest with a potion as reward is completed inside the activity;
fixedFixed the check at the start of the activity to see if there are potions to be transferred;
fixedFixed the quantity inside the Ring after the tutorial, sometimes the quantity was changing at the end of the tutorial;
changedA lot of improvements regarding sabotages in few of the release of that feature;

Alchemy Emporium changes

fixedHere is a list of the bugs fixed with patch 1.7 :
addedUpdated the algorithm related to stress. Now is less probable to lose activities due to stress. Remember that adding more than two activities per day, without having the correct perks can cause too much stress;
fixedFixed the Reset button in Shop management in case that a quest with a potion as reward is completed inside the activity;
fixedFixed the check at the start of the activity to see if there are potions to be transferred;
fixedFixed the quantity inside the Ring after the tutorial, sometimes the quantity was changing at the end of the tutorial;

Here is a list of the bugs fixed with patch 1.7:

  • Major update to the engine related to the Stress;

  • Updated the algorithm related to stress. Now is less probable to lose activities due to stress. Remember that adding more than two activities per day, without having the correct perks can cause too much stress;

  • Fixed the Reset button in Shop management in case that a quest with a potion as reward is completed inside the activity;

  • Fixed the check at the start of the activity to see if there are potions to be transferred;

  • Fixed the quantity inside the Ring after the tutorial, sometimes the quantity was changing at the end of the tutorial;

  • A lot of improvements regarding sabotages in few of the release of that feature;

  • Many minor fixes.

We are still working on all the other feedbacks and bugs. If you have any consideration or you find a bug, please post it here or in the Steam discussions and we will do our best to solve them. Thank you!

Source

Steam News / 18 June 2021

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