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Steam News31 May 20215y ago

Patch 1.2

Here is a list of the bugs fixed with patch 1.2: Fixed the bug that in late stages caused the interruption of the activity and led to not being able to proceed in the game; The selling activity has been improved.

Full notes

Full Alchemy Emporium update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions1 change0 removals
  • Fixes
  • Maps
  • Gameplay
fixedHere is a list of the bugs fixed with patch 1.2 :
fixedFixed the bug that in late stages caused the interruption of the activity and led to not being able to proceed in the game;
changedThe selling activity has been improved. Until now, not satisfying customers could lead to progressively fewer and fewer customers down to zero. This was intentional, but it resulted in the loss of the game. We have entered a minimum customer limit. So that we always have at least one or more loyal customers to sell potions to. To maintain a high reputation we recommend that you sell potions with the confirmed (green) label, when possible entertain and explain the potion to the customer and sell potions with low toxicity. The toxicity can be deduced during the tasting, or from the color of the potion once the double green label is reached.

Alchemy Emporium changes

fixedHere is a list of the bugs fixed with patch 1.2 :
fixedFixed the bug that in late stages caused the interruption of the activity and led to not being able to proceed in the game;
changedThe selling activity has been improved. Until now, not satisfying customers could lead to progressively fewer and fewer customers down to zero. This was intentional, but it resulted in the loss of the game. We have entered a minimum customer limit. So that we always have at least one or more loyal customers to sell potions to. To maintain a high reputation we recommend that you sell potions with the confirmed (green) label, when possible entertain and explain the potion to the customer and sell potions with low toxicity. The toxicity can be deduced during the tasting, or from the color of the potion once the double green label is reached.

Here is a list of the bugs fixed with patch 1.2:

  • Fixed the bug that in late stages caused the interruption of the activity and led to not being able to proceed in the game;

  • The selling activity has been improved. Until now, not satisfying customers could lead to progressively fewer and fewer customers down to zero. This was intentional, but it resulted in the loss of the game. We have entered a minimum customer limit. So that we always have at least one or more loyal customers to sell potions to. To maintain a high reputation we recommend that you sell potions with the confirmed (green) label, when possible entertain and explain the potion to the customer and sell potions with low toxicity. The toxicity can be deduced during the tasting, or from the color of the potion once the double green label is reached.

Special thanks to the user who sent us the log to better recognize the error he had identified.

We are still working on all the other feedbacks and bugs. If you have any consideration or you find a bug, please post it here or in the Steam discussions and we will do our best to solve them. Thank you!

Source

Steam News / 31 May 2021

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