Full notes
Full Alchemist: The Potion Monger update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
Hello Alchemists! We present the next Alchemist: The Potion Monger update! It's centered around improving the gamepad support and modifying the UI to work better with it. As always seasoned with a handful of bug fixes!
That's Patch #9 - Improved Gamepad Support for you:
HIGHLIGHTS
UI Improvements
Many UI panels and the Almanac were tweaked to work better with the gamepad. You'll no longer feel that you're playing the keyboard and mouse game with your controller.
Vibrations
Now all gamepad users' experience will be enhanced with the vibrations, accompanying them while using the tools, brewing potions, interacting with the game world, using potions, and many more!
Easier Interactions
We improved interaction with small objects such as Red Eyes, Flies, etc. while using the gamepad. No more testing your nerves and reflexes while trying to interact with them!
OTHERS
Weapons no longer glow in the dark
Japanese language unresponsive UI fixed
Red-eyes no longer die when sleeping during the mission
Contracts no longer fail to load when loading old save files
Fixed issues with drawing distance
Fixed issues with the emission on the lamps at night
Thanks again for your feedback on Discord as well as on Steam Discussions. You guys are amazing! Happy Brewing <3 AGS Team
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Source
Changelog.gg summarizes and formats this update. How we read updates.
