Full notes
Full Alchemist: The Potion Monger update
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Repeated intro
Hello alchemists! We present to you our biggest Quick Fix solving reported issues after Patch #8, check this out:
What changed
- Fixes
- Gameplay
- Maps
- UI and audio
Alchemist: The Potion Monger changes
Many Philosopher Stone recipes fixed (thanks @Waffles for the suggestions)
Goat racial perk now works properly (faster skills leveling)
Spoiled Milk now has a more distinct icon
Arrow keys can now be used for movement
Player skills are no longer referred to as abilities
Fixed glowing objects on the Swamplands
Fixed glowing zone near the Winterlands
The mayor no longer has a waypoint above after finishing all quests
Mayor plants now receive lighting properly
Changed wording in "We are almost over" to "We are almost done"
Changed old tutorial popups
Added collider to the contemplation shrine mark
Caged red-eyed can't be aggroed now
Ingredient icons are no longer rendered on top of the landmark's name on the map
Unholy Nuke now works on the player
The player is no longer slowed down when scrolling after blocking
Philosopher stone can no longer be dropped (now really)
The chest can no longer be hidden inside itself (now really)
Items that are not in-game can not be accessed through the Black Market
Fixed objects disappearing too soon
Trees LOD no longer changes too early
Fixed NPCs sometimes walking when fighting
Fixed audio zones
The dog now receives light properly inside the tavern and mayor's mansion
Pirate no longer greets through the wall
Calypso is no longer frozen in her pose after giving the player the recipe
Winterlands now freezes regardless of where you came from
sorry for all the issues, and thanks for the reports! AGS Team
Source
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