In this update4
Full notes
Full Alchemist Shop Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- UI and audio
- Fixes
- Gameplay
Alchemist Shop Simulator changes
Adepts of the arcane arts!
When we first released our demo, Alchemist Shop Simulator was still early in the development. Now, as the game is more or less done, and we're focusing on giving it some final polishing touches, we couldn't bare the thought that the demo players are experiencing an outdated version of our game. Time to change this! Today, we're rolling out Demo v. 1.0.1, with all the bells and whistles of the full game.
Release notes for Demo v. 1.0.1:
There's a save and load function now, along with three save-slots to have more than one game going at once
The town came to life with NPCs going about their business or just idling like... well... like NPCs
A lot of Quality-of-Life improvements were introduced to the game, like pinning potion recipes in the grimoire so that they will levitate above the alchemy station, quick search bar for items in storages and store, and many others
Display with aspect ratios other than 16:9 are now better supported
The missing Korean localization was added
A settings menu was added
Lots of bugs were fixed
But don't just read about it - please, try it for yourself! And do remember to wishlist the full game if you enjoy the demo.
https://store.steampowered.com/app/3114000/Alchemist_Shop_Simulator_Demo/
On that note, if you do like your experience with our demo, it would mean a lot to our team, if you share a review of the demo (yes, you can now review demos!) with the rest of the Steam community.
That's it for today. May your cauldron never leak!
Kool2Play Team
Source
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