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Steam News30 May 20179y ago

Announcing Update: v0.2

Hi Everyone, We are very happy to announce that a major update has just been released. We are super exited about the feedback and reception of the Alchemist Defender VR players.

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addedHi Everyone, We are very happy to announce that a major update has just been released. We are super exited about the feedback and reception of the Alchemist Defender VR players. One of the most repeated feedback suggestions we received were players wanting more content and this is exactly what we have been working on since that last update. We have also be reorganizing the core logic of the game so adding in new content in the following updates will be available much faster. Hope you enjoy all of the new content. Any feedback and suggestions are more than welcome.
addedNew LevelThe theme of level 2 is a spooky graveyard environment. We have been focusing mainly on a mystical greenish color pallet and have put a lot of emphasis in lighting ambience. Level 2 has an extended battle ground that Level 1. Multiple enemy routes will add complexity to the challenge of defending the main gate.
addedNew EnemiesWe custom built a new set of enemies composed of three classes: Runner, Healer and Tank. The new set of enemies have a much larger scale than the enemies of level 1. The first person combat gives a more intimidating experience to the player.
addedNew WeaponsThe player will be equipped with three new weapons of the same class as level 1: Melee, Ranged, Mine. For the Melee we designed a spiked mace which destroys the skeleton enemies with ease. For the ranged weapon we designed an Alchemist Crossbow equipped with exploding arrows. The player will be able to manually recharge the crossbow in battle. The firing rate in this weapons is in the hands of the player.
addedUpcoming UpdatesWe are very exited about all of the new content that has been added to Alchemist Defender VR Early Access. We will be releasing a new update very soon with a few hot fixes of some known bugs. We also have a new content set already on its way. New level, enemies and weapon. We are also redesigned the tower system to add in a whole new concept of how the player adds in towers into the battle field. We are currently brainstorming and testing out a few ideas. We are really exited about redesigning this concept. Thanks again to all the community who are joining us through the Early Access experience. We are looking forward to bring more content and a more polished VR experience in the next updates. - The Alchemist Defender VR Team.

Hi Everyone, We are very happy to announce that a major update has just been released. We are super exited about the feedback and reception of the Alchemist Defender VR players. One of the most repeated feedback suggestions we received were players wanting more content and this is exactly what we have been working on since that last update. We have also be reorganizing the core logic of the game so adding in new content in the following updates will be available much faster. Hope you enjoy all of the new content. Any feedback and suggestions are more than welcome.

New Level

The theme of level 2 is a spooky graveyard environment. We have been focusing mainly on a mystical greenish color pallet and have put a lot of emphasis in lighting ambience. Level 2 has an extended battle ground that Level 1. Multiple enemy routes will add complexity to the challenge of defending the main gate.

New Enemies

We custom built a new set of enemies composed of three classes: Runner, Healer and Tank. The new set of enemies have a much larger scale than the enemies of level 1. The first person combat gives a more intimidating experience to the player.

New Weapons

The player will be equipped with three new weapons of the same class as level 1: Melee, Ranged, Mine. For the Melee we designed a spiked mace which destroys the skeleton enemies with ease. For the ranged weapon we designed an Alchemist Crossbow equipped with exploding arrows. The player will be able to manually recharge the crossbow in battle. The firing rate in this weapons is in the hands of the player.

Upcoming Updates

We are very exited about all of the new content that has been added to Alchemist Defender VR Early Access. We will be releasing a new update very soon with a few hot fixes of some known bugs. We also have a new content set already on its way. New level, enemies and weapon. We are also redesigned the tower system to add in a whole new concept of how the player adds in towers into the battle field. We are currently brainstorming and testing out a few ideas. We are really exited about redesigning this concept. Thanks again to all the community who are joining us through the Early Access experience. We are looking forward to bring more content and a more polished VR experience in the next updates. - The Alchemist Defender VR Team.

Source

Steam News / 30 May 2017

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