Full notes
Full Alchemist Adventure update
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What changed
1 fix0 additions0 changes0 removals
- Gameplay
fixedLogo fade at the start of the game fixed - Quick Menu - Bug: It was not possible to select memorized potions using mouse - fixed - Main Menu - Bug: Mouse not appearing on first load - fixed - Astronomy Dungeon: Bug: If save was reloaded, it was not possible to interact with the lightning - hammer - fixed - Sulfur/Mercury drop rate increased (from enemies) - Enemy Ingredient drop rate increased - Bosses info (Crystalis and Pitrak) - place changed (to have access before the battle)
Hi guys, a small patch with some of the fixes you requested. For consoles players, the patch takes a little long to arrive because of the approving process.
- Logo fade at the start of the game fixed - Quick Menu - BugIt was not possible to select memorized potions using mouse - fixed - Main Menu - Bug: Mouse not appearing on first load - fixed - Astronomy Dungeon: Bug: If save was reloaded, it was not possible to interact with the lightning - hammer - fixed - Sulfur/Mercury drop rate increased (from enemies) - Enemy Ingredient drop rate increased - Bosses info (Crystalis and Pitrak) - place changed (to have access before the battle)
Source
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