Full notes
Full Alchemic Cutie update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Maps
- UI and audio
- Balance
- Store
Alchemic Cutie changes
Note: This post originally appeared on alchemiccutie.com
Hey there Cutie Club,
We have a lot of new features, improvements and fixes in our latest Update 1.3.
Nintendo Switch & PlayStation Releases
Read the status update at alchemiccutie.com
Jelly Codes
Want to share a Jelly with a friend? We’ve introduced Jelly Codes – a 32 character passcode for trading jellies.
Bring your Jelly to Gabby and she can take your Jelly and give you a code in return. If your friend gave you a code, Gabby can take that code and give you a Jelly in return.
Jelly Names
Many players wanted to give different names to Jellies. We’ve now added a hotkey to rename your Jelly.
Permanent Jellies + Jelly Relics
We had a lot of requests from players who wanted to keep some of their Jellies forever. In this update, we’ve changed how the Jelly Relic system works to allow you to decide which Jellies will turn into relics.
Jellies will no longer automatically turn into relics as you feed them items. Instead, when their relic meter is full, the Jellies will sparkle. Playing your flute 3 times on a sparkling Jelly will turn them into a relic.
Jelly Traits
Now that the relic system has changed, we had to change how the trait system worked. Now when a Jelly trait activates, the relic meter will decrease.
We also had to update several traits to match these changes; so make sure to read your notebook.
Improvements
A lot of performance improvements!
Replace MonoGame with FNA on Xbox
Add rumble feedback on game controller
Add Jelly renaming and Jelly codes
Update Jelly relic & traits systems
Add Jelly relic tutorial for updated system
Jellies now sparkle at max relic meter
Focus new item on pickup when hotbar is empty
Sort notebook map waypoints based on Y position
Codex details unlock through gameplay
Display sad icon in notebook when over farm limit
Display sad icon in HUD when over farm limit
Improve item hover feedback in bag
Default to newest objective first in quest details
Default to sorted by title in Cutiepedia
Implement auto-pickup while running (hold action key)
Add cooldown timer to Friend Finder Activated notification
Show base item value in shop
Improved relic meter colors in quick info
Fixes
Fixed jelly abilities activating when sleeping
Fixed jelly balloon jitter
Fixed infinite alchemy combo in certain conditions
Fixed digest time label including speed modifier
Fixed competition hotkey showing B instead of X
Fixed precision loss in fade in/out effects on consoles
Fixed issue when camera shake and fade out are running simultaneously
Fixed Moonsick No More achievement not unlocking via remove trait
Fixed Moonsick No More achievement not unlocking via breeding
Fixed Applause trait not working in certain conditions
Fixed Hidden Power achievement not unlocking in certain conditions
Fixed Master Rancher achievement not unlocking in certain conditions
Fixed Gerba’s landfill achievement not unlocking at 25/50 completion
Fixed Crystal SFX is played 3 times for 1 crystal pickup
Fixed shrine HUD not refreshing on season change
Fixed bloom weather not rendering particles
Fixed island texture positioning on title screen
Fixed jelly quick info stat bar overflowing in certain conditions
Source
Changelog.gg summarizes and formats this update. How we read updates.
