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Full notes
Full 炼金与魔法(Alchemage) update
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What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Performance
炼金与魔法(Alchemage) changes
As the seasons shift, the world’s elemental currents begin to surge once again. The winds grow restless, the earth’s pulse stirs beneath the surface, and long-silent ruins tremble faintly in the distance. New spells and late-game ancient creatures now emerge, bringing fresh challenges to every adventurer brave enough to explore deeper into this awakening world.
① New Content (Requires Creating a New World)
New Magic Spells
Wind RotatePill A condensed wind-element orb created by alchemically compressing a cyclonic core. Its center spins rapidly, echoing faint traces of swirling wind.
Wind Breath A ritual-forged wisp of atmospheric wind energy. Appearing as a still vortex, it hides subtle, rhythmic vibrations within.
Wind Bless A reinforcing mark formed from ancient wind runes and alchemic particles. When activated, light winds circle the caster, enhancing agility and reaction speed.
Wind CallGhost Summons a loyal wind spirit follower by using the lingering traces left behind by a departed windling.
Earth Bless As if embraced by ancient bedrock, the caster becomes immune to frost and molten lava. Extreme elements instinctively withdraw from this “will of ancient stone.”
Earth Drill Upon channeling, the ground trembles and stone walls rise swiftly around the caster, forming a protective ring—like the brief awakening of an ancient rock spirit.
New Creatures
(These creatures begin to appear after surviving 10 days in-game.)
Ancient Slime A relic-born slime infused with lingering magical residue. It can heal itself using its own stored energy, making combat unpredictable.
Ancient Ice Slime A frost-coated slime covered in crystalline ice. It fires sharp ice arrows that slow and freeze targets, like fragments of frozen time.
Ancient Lava Slime Its body flows like molten magma. It launches fireballs that ignite enemies, and even approaching it fills the air with scorching heat.
② Bug Fixes
Fixed missing BUFF language strings
Completed missing drop descriptions for several new items
The problem of synthetic loss of spruce wood wands
Fixed Relic Sword Hilt crafting disappearance issue (Nov 24 patch)
Fixed monsters failing to spawn in lava regions (Nov 24 patch)
③ Optimizations
Custom light-source areas will no longer spawn creatures (This optimization is temporarily rolled back and handled in the Nov 24 patch.)
Source
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