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Steam News28 November 20257mo ago

Alchemage – November 28 Update Notice

As the seasons shift, the world’s elemental currents begin to surge once again. The winds grow restless, the earth’s pulse stirs beneath the surface, and long-silent ruins tremble faintly in the distance.

In this update5

Full notes

Full 炼金与魔法(Alchemage) update

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What changed

4 fixes2 additions7 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Performance
addedAs the seasons shift, the world’s elemental currents begin to surge once again. The winds grow restless, the earth’s pulse stirs beneath the surface, and long-silent ruins tremble faintly in the distance. New spells and late-game ancient creatures now emerge, bringing fresh challenges to every adventurer brave enough to explore deeper into this awakening world.
changedNew Magic SpellsWind RotatePill A condensed wind-element orb created by alchemically compressing a cyclonic core. Its center spins rapidly, echoing faint traces of swirling wind.
changedNew Magic SpellsWind Breath A ritual-forged wisp of atmospheric wind energy. Appearing as a still vortex, it hides subtle, rhythmic vibrations within.
changedNew Magic SpellsWind Bless A reinforcing mark formed from ancient wind runes and alchemic particles. When activated, light winds circle the caster, enhancing agility and reaction speed.
changedNew Magic SpellsWind CallGhost Summons a loyal wind spirit follower by using the lingering traces left behind by a departed windling.
changedNew Magic SpellsEarth Bless As if embraced by ancient bedrock, the caster becomes immune to frost and molten lava. Extreme elements instinctively withdraw from this “will of ancient stone.”

炼金与魔法(Alchemage) changes

addedAs the seasons shift, the world’s elemental currents begin to surge once again. The winds grow restless, the earth’s pulse stirs beneath the surface, and long-silent ruins tremble faintly in the distance. New spells and late-game ancient creatures now emerge, bringing fresh challenges to every adventurer brave enough to explore deeper into this awakening world.
changedWind RotatePill A condensed wind-element orb created by alchemically compressing a cyclonic core. Its center spins rapidly, echoing faint traces of swirling wind.
changedWind Breath A ritual-forged wisp of atmospheric wind energy. Appearing as a still vortex, it hides subtle, rhythmic vibrations within.
changedWind Bless A reinforcing mark formed from ancient wind runes and alchemic particles. When activated, light winds circle the caster, enhancing agility and reaction speed.
changedWind CallGhost Summons a loyal wind spirit follower by using the lingering traces left behind by a departed windling.

As the seasons shift, the world’s elemental currents begin to surge once again. The winds grow restless, the earth’s pulse stirs beneath the surface, and long-silent ruins tremble faintly in the distance. New spells and late-game ancient creatures now emerge, bringing fresh challenges to every adventurer brave enough to explore deeper into this awakening world.

① New Content (Requires Creating a New World)

New Magic Spells

  • Wind RotatePill A condensed wind-element orb created by alchemically compressing a cyclonic core. Its center spins rapidly, echoing faint traces of swirling wind.

  • Wind Breath A ritual-forged wisp of atmospheric wind energy. Appearing as a still vortex, it hides subtle, rhythmic vibrations within.

  • Wind Bless A reinforcing mark formed from ancient wind runes and alchemic particles. When activated, light winds circle the caster, enhancing agility and reaction speed.

  • Wind CallGhost Summons a loyal wind spirit follower by using the lingering traces left behind by a departed windling.

  • Earth Bless As if embraced by ancient bedrock, the caster becomes immune to frost and molten lava. Extreme elements instinctively withdraw from this “will of ancient stone.”

  • Earth Drill Upon channeling, the ground trembles and stone walls rise swiftly around the caster, forming a protective ring—like the brief awakening of an ancient rock spirit.

New Creatures

(These creatures begin to appear after surviving 10 days in-game.)

  • Ancient Slime A relic-born slime infused with lingering magical residue. It can heal itself using its own stored energy, making combat unpredictable.

  • Ancient Ice Slime A frost-coated slime covered in crystalline ice. It fires sharp ice arrows that slow and freeze targets, like fragments of frozen time.

  • Ancient Lava Slime Its body flows like molten magma. It launches fireballs that ignite enemies, and even approaching it fills the air with scorching heat.

② Bug Fixes

  • Fixed missing BUFF language strings

  • Completed missing drop descriptions for several new items

  • The problem of synthetic loss of spruce wood wands

  • Fixed Relic Sword Hilt crafting disappearance issue (Nov 24 patch)

  • Fixed monsters failing to spawn in lava regions (Nov 24 patch)

③ Optimizations

  • Custom light-source areas will no longer spawn creatures (This optimization is temporarily rolled back and handled in the Nov 24 patch.)

Source

Steam News / 28 November 2025

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