What changed
0 fixes1 addition0 changes0 removals
addedHappy Halloween month to all y'all spooks! We've posted our first major update to Albino Lullaby. Here is a summarized list of our changes: -28 brand new achievements -Trading Cards -Badges -Checkpoints closer together in challenging segments. -Fixes for AI detection in rooftops. -Improved AI pathing. -Improved lighting visibility in many areas. -Bonus track, 'Subjugated Siren' added to the original sound track. -Indicated to the player that they can read collected notes from the main menu. -Many many more bug fixes for bugs found by the community. (Thanks community!) I want to thank those that have really helped us champion the game. We are a very small team so feedback from you folks has been invaluable to us. We've watched just about every You Tube let's play of the game we could find and have really taken your thoughts into consideration. Not only have you helped us find incredibly elusive bugs, you helped us to make a smoother, more fun and rewarding game! Thanks so much for your honesty! Keep helping us spread the word about Albino Lullaby while we keep working to make the game even better! Remember, you can always reach us at Contact@ApeLaw.com with suggestions, ideas, issues, and general warm feelings. HOOAH! -Justin
Albino Lullaby: Episode 1 changes
addedHappy Halloween month to all y'all spooks! We've posted our first major update to Albino Lullaby. Here is a summarized list of our changes: -28 brand new achievements -Trading Cards -Badges -Checkpoints closer together in challenging segments. -Fixes for AI detection in rooftops. -Improved AI pathing. -Improved lighting visibility in many areas. -Bonus track, 'Subjugated Siren' added to the original sound track. -Indicated to the player that they can read collected notes from the main menu. -Many many more bug fixes for bugs found by the community. (Thanks community!) I want to thank those that have really helped us champion the game. We are a very small team so feedback from you folks has been invaluable to us. We've watched just about every You Tube let's play of the game we could find and have really taken your thoughts into consideration. Not only have you helped us find incredibly elusive bugs, you helped us to make a smoother, more fun and rewarding game! Thanks so much for your honesty! Keep helping us spread the word about Albino Lullaby while we keep working to make the game even better! Remember, you can always reach us at Contact@ApeLaw.com with suggestions, ideas, issues, and general warm feelings. HOOAH! -Justin
Happy Halloween month to all y'all spooks! We've posted our first major update to Albino Lullaby. Here is a summarized list of our changes: -28 brand new achievements -Trading Cards -Badges -Checkpoints closer together in challenging segments. -Fixes for AI detection in rooftops. -Improved AI pathing. -Improved lighting visibility in many areas. -Bonus track, 'Subjugated Siren' added to the original sound track. -Indicated to the player that they can read collected notes from the main menu. -Many many more bug fixes for bugs found by the community. (Thanks community!) I want to thank those that have really helped us champion the game. We are a very small team so feedback from you folks has been invaluable to us. We've watched just about every You Tube let's play of the game we could find and have really taken your thoughts into consideration. Not only have you helped us find incredibly elusive bugs, you helped us to make a smoother, more fun and rewarding game! Thanks so much for your honesty! Keep helping us spread the word about Albino Lullaby while we keep working to make the game even better! Remember, you can always reach us at Contact@ApeLaw.com with suggestions, ideas, issues, and general warm feelings. HOOAH! -Justin